forked from MagicBane/Server
Class reformat and removal of try block.
This commit is contained in:
+20
-26
@@ -63,12 +63,10 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
public float spawnRadius;
|
public float spawnRadius;
|
||||||
//used by static mobs
|
//used by static mobs
|
||||||
public int parentZoneUUID;
|
public int parentZoneUUID;
|
||||||
protected int dbID; //the database ID
|
|
||||||
|
|
||||||
private int currentID;
|
|
||||||
|
|
||||||
//TODO implement feared object system
|
//TODO implement feared object system
|
||||||
public AbstractWorldObject fearedObject = null;
|
public AbstractWorldObject fearedObject = null;
|
||||||
|
protected int dbID; //the database ID
|
||||||
|
private int currentID;
|
||||||
private long lastAttackTime = 0;
|
private long lastAttackTime = 0;
|
||||||
private int lastMobPowerToken = 0;
|
private int lastMobPowerToken = 0;
|
||||||
private HashMap<Integer, MobEquipment> equip = null;
|
private HashMap<Integer, MobEquipment> equip = null;
|
||||||
@@ -314,13 +312,13 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
writer.put((byte) 1);
|
writer.put((byte) 1);
|
||||||
|
|
||||||
|
|
||||||
if ((PlayerCharacter) mob.guardCaptain != null) {
|
if (mob.guardCaptain != null) {
|
||||||
|
|
||||||
|
|
||||||
writer.putInt(((PlayerCharacter) mob.guardCaptain).getObjectType().ordinal());
|
writer.putInt(mob.guardCaptain.getObjectType().ordinal());
|
||||||
|
|
||||||
|
|
||||||
writer.putInt(((PlayerCharacter) mob.guardCaptain).getObjectUUID());
|
writer.putInt(mob.guardCaptain.getObjectUUID());
|
||||||
} else {
|
} else {
|
||||||
writer.putInt(0); //ownerType
|
writer.putInt(0); //ownerType
|
||||||
writer.putInt(0); //ownerID
|
writer.putInt(0); //ownerID
|
||||||
@@ -554,6 +552,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
|
|
||||||
return petMinion;
|
return petMinion;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static Mob getMob(int id) {
|
public static Mob getMob(int id) {
|
||||||
|
|
||||||
if (id == 0)
|
if (id == 0)
|
||||||
@@ -696,7 +695,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
public Vector3fImmutable getBindLoc() {
|
public Vector3fImmutable getBindLoc() {
|
||||||
|
|
||||||
if (this.isPet() && !this.behaviourType.equals(MobBehaviourType.SiegeEngine))
|
if (this.isPet() && !this.behaviourType.equals(MobBehaviourType.SiegeEngine))
|
||||||
return (PlayerCharacter) this.guardCaptain != null ? ((PlayerCharacter) this.guardCaptain).getLoc() : this.getLoc();
|
return this.guardCaptain != null ? this.guardCaptain.getLoc() : this.getLoc();
|
||||||
else
|
else
|
||||||
return this.bindLoc;
|
return this.bindLoc;
|
||||||
}
|
}
|
||||||
@@ -1599,8 +1598,8 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
//TODO set these correctly later
|
//TODO set these correctly later
|
||||||
this.rangeHandOne = this.mobBase.getAttackRange();
|
this.rangeHandOne = this.mobBase.getAttackRange();
|
||||||
this.rangeHandTwo = -1;
|
this.rangeHandTwo = -1;
|
||||||
this.minDamageHandOne = (int)this.mobBase.getMinDmg();
|
this.minDamageHandOne = (int) this.mobBase.getMinDmg();
|
||||||
this.maxDamageHandOne = (int)this.mobBase.getMaxDmg();
|
this.maxDamageHandOne = (int) this.mobBase.getMaxDmg();
|
||||||
this.minDamageHandTwo = 0;
|
this.minDamageHandTwo = 0;
|
||||||
this.maxDamageHandTwo = 0;
|
this.maxDamageHandTwo = 0;
|
||||||
this.atrHandOne = this.mobBase.getAtr();
|
this.atrHandOne = this.mobBase.getAtr();
|
||||||
@@ -1665,28 +1664,23 @@ public class Mob extends AbstractIntelligenceAgent {
|
|||||||
this.enemy.addAll(this.getMobBase().enemy);
|
this.enemy.addAll(this.getMobBase().enemy);
|
||||||
}
|
}
|
||||||
|
|
||||||
try {
|
NPCManager.applyRuneSetEffects(this);
|
||||||
NPCManager.applyRuneSetEffects(this);
|
recalculateStats();
|
||||||
recalculateStats();
|
this.setHealth(this.healthMax);
|
||||||
this.setHealth(this.healthMax);
|
|
||||||
|
|
||||||
// Set bounds for this mobile
|
// Set bounds for this mobile
|
||||||
|
|
||||||
Bounds mobBounds = Bounds.borrow();
|
Bounds mobBounds = Bounds.borrow();
|
||||||
mobBounds.setBounds(this.getLoc());
|
mobBounds.setBounds(this.getLoc());
|
||||||
this.setBounds(mobBounds);
|
this.setBounds(mobBounds);
|
||||||
|
|
||||||
//assign 5 random patrol points for regular mobs
|
//assign 5 random patrol points for regular mobs
|
||||||
|
|
||||||
if (this.agentType.equals(AIAgentType.MOBILE)) {
|
if (this.agentType.equals(AIAgentType.MOBILE))
|
||||||
|
NPCManager.AssignPatrolPoints(this);
|
||||||
|
|
||||||
NPCManager.AssignPatrolPoints(this);
|
this.deathTime = 0;
|
||||||
}
|
|
||||||
|
|
||||||
this.deathTime = 0;
|
|
||||||
} catch (Exception e) {
|
|
||||||
Logger.error(e.getMessage());
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|||||||
Reference in New Issue
Block a user