forked from MagicBane/Server
More unused junk removed.
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@@ -76,7 +76,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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protected boolean sit = false;
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protected boolean walkMode;
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protected boolean combat = false;
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protected Vector3fImmutable startLoc = Vector3fImmutable.ZERO;
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public Vector3fImmutable endLoc = Vector3fImmutable.ZERO;
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protected boolean itemCasting = false;
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// nextEndLoc is used to store the next end location when someone is clicking
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@@ -115,7 +114,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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protected int inFloorID = -1;
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protected int liveCounter = 0;
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protected int debug = 0;
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protected Regions lastRegion = null;
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protected boolean movingUp = false;
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private float desiredAltitude = 0;
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private long takeOffTime = 0;
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@@ -680,10 +678,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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return this.exp;
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}
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public final void setExp(final int value) {
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this.exp = value;
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}
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public final JobContainer getLastPower() {
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if (this.timers == null) {
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return null;
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@@ -1790,14 +1784,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
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this.inFloorID = inFloorID;
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}
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public boolean isCollided() {
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return collided;
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}
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public void setCollided(boolean collided) {
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this.collided = collided;
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}
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public float getDesiredAltitude() {
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return desiredAltitude;
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}
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