forked from MagicBane/Server
inLined single line methods for code clarity.
This commit is contained in:
@@ -8,6 +8,7 @@
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package engine.InterestManagement;
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import engine.Enum;
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import engine.Enum.DispatchChannel;
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import engine.Enum.GameObjectType;
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import engine.gameManager.GroupManager;
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@@ -474,7 +475,7 @@ public enum InterestManager implements Runnable {
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awonpc.playerAgroMap.put(player.getObjectUUID(), false);
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if (awonpc.isMob())
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if ((awonpc.agentType.equals(Enum.AIAgentType.MOBILE)))
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//MobAI.setAwake(awonpc, false);
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((Mob) awonpc).setCombatTarget(null);
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// IVarController.setVariable(awonpc, "IntelligenceDisableDelay", (double) (System.currentTimeMillis() + 5000));
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@@ -9,6 +9,7 @@
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package engine.devcmd.cmds;
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import engine.Enum;
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import engine.Enum.BuildingGroup;
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import engine.Enum.GameObjectType;
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import engine.Enum.TargetColor;
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@@ -435,7 +436,7 @@ public class InfoCmd extends AbstractDevCmd {
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if (targetMob.isPet()) {
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output += "isPet: true";
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output += newline;
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if (targetMob.isSummonedPet())
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if ((targetMob.agentType.equals(Enum.AIAgentType.PET)))
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output += "isSummonedPet: true";
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else
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output += "isSummonedPet: false";
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@@ -443,7 +444,7 @@ public class InfoCmd extends AbstractDevCmd {
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if (owner != null)
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output += " owner: " + owner.getObjectUUID();
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output += newline;
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output += "assist: " + targetMob.assist() + " resting: " + targetMob.isSit();
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output += "assist: " + targetMob.assist + " resting: " + targetMob.isSit();
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output += newline;
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}
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if (targetMob.getMobBase() != null) {
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@@ -453,7 +454,7 @@ public class InfoCmd extends AbstractDevCmd {
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output += newline;
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}
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if (targetMob.isMob()) {
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if ((targetMob.agentType.equals(Enum.AIAgentType.MOBILE))) {
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output += "SpawnRadius: " + targetMob.getSpawnRadius();
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output += newline;
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output += "Spawn Timer: " + targetMob.getSpawnTimeAsString();
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@@ -1307,7 +1307,7 @@ public enum CombatManager {
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Mob pet = ((PlayerCharacter) tarAc).getPet();
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if (pet != null && pet.assist() && pet.getCombatTarget() == null)
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if (pet != null && pet.assist && pet.getCombatTarget() == null)
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pet.setCombatTarget(ac);
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}
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@@ -168,7 +168,7 @@ public enum NPCManager {
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for (Mob necroPet : player.necroPets)
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if (necroPet.isPet())
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necroPet.setMob();
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necroPet.agentType = Enum.AIAgentType.MOBILE;
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}
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public static void spawnNecroPet(PlayerCharacter playerCharacter, Mob mob) {
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@@ -1203,7 +1203,7 @@ public enum PowersManager {
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} else if (target.getObjectType().equals(GameObjectType.Mob)) {
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Mob mob = (Mob) target;
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if (pb.targetMob() && !mob.isMob() && !mob.isSiege())
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if (pb.targetMob() && !(mob.agentType.equals(AIAgentType.MOBILE)) && !mob.isSiege())
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return false;
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else if (pb.targetPet() && !mob.isPet() && !mob.isSiege())
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return false;
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@@ -143,7 +143,7 @@ public class MobAI {
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}
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if (target.getPet() != null)
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if (target.getPet().getCombatTarget() == null && target.getPet().assist() == true)
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if (target.getPet().getCombatTarget() == null && target.getPet().assist == true)
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target.getPet().setCombatTarget(mob);
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} catch (Exception e) {
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@@ -1003,14 +1003,14 @@ public class MobAI {
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//dont scan self.
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if (mob.equals(awoMob) || mob.isGuard() == true)
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if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true)
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continue;
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Mob aggroMob = (Mob) awoMob;
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//don't attack other guards
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if (aggroMob.isGuard())
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if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARD)))
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continue;
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if(aggroMob.BehaviourType.equals(Enum.MobBehaviourType.Pet1))
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@@ -322,7 +322,7 @@ public class CombatUtilities {
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float damage = 0;
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DamageType dt = getDamageType(agent);
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if (agent.isSummonedPet() == true || agent.isPet() == true || agent.isNecroPet() == true) {
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if ((agent.agentType.equals(AIAgentType.PET)) == true || agent.isPet() == true || agent.isNecroPet() == true) {
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damage = calculatePetDamage(agent);
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} else if (agent.isPlayerGuard() == true) {
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//damage = calculateGuardDamage(agent);
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@@ -29,8 +29,8 @@ import java.util.ArrayList;
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public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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protected Vector3fImmutable lastBindLoc;
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private boolean assist = false;
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private Enum.AIAgentType agentType = Enum.AIAgentType.MOBILE;
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public boolean assist = false;
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public Enum.AIAgentType agentType = Enum.AIAgentType.MOBILE;
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public AbstractIntelligenceAgent(ResultSet rs) throws SQLException {
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@@ -79,10 +79,6 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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return null;
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}
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public void setMob() {
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this.agentType = Enum.AIAgentType.MOBILE;
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}
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public void setPet(PlayerCharacter owner, boolean summoned) {
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if (summoned)
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@@ -96,32 +92,12 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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}
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public boolean isMob() {
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return (this.agentType.equals(Enum.AIAgentType.MOBILE));
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}
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public boolean isPet() {
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return (this.agentType.equals(Enum.AIAgentType.PET) ||
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this.agentType.equals(Enum.AIAgentType.CHARMED));
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}
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public boolean isSummonedPet() {
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return (this.agentType.equals(Enum.AIAgentType.PET));
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}
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public boolean isCharmedPet() {
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return (this.agentType.equals(Enum.AIAgentType.CHARMED));
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}
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public boolean isGuard() {
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return (this.agentType.equals(Enum.AIAgentType.GUARD));
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}
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public boolean assist() {
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return this.assist;
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}
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public void toggleAssist() {
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this.assist = !this.assist;
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}
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@@ -154,9 +130,12 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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}
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public float getAggroRange() {
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float ret = MobAIThread.AI_BASE_AGGRO_RANGE;
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if (this.bonuses != null)
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ret *= (1 + this.bonuses.getFloatPercentAll(ModType.ScanRange, SourceType.None));
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return ret;
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}
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@@ -164,28 +143,31 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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if (this.isPet()) {
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if (this.isSummonedPet()) { //delete summoned pet
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if ((this.agentType.equals(Enum.AIAgentType.PET))) { //delete summoned pet
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WorldGrid.RemoveWorldObject(this);
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if (this.getObjectType() == GameObjectType.Mob) {
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//((Mob)this).state = STATE.Disabled;
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if (this.getObjectType() == GameObjectType.Mob)
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if (((Mob) this).getParentZone() != null)
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((Mob) this).getParentZone().zoneMobSet.remove(this);
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}
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} else { //revert charmed pet
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this.setMob();
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this.agentType = Enum.AIAgentType.MOBILE;
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this.setCombatTarget(null);
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}
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//clear owner
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PlayerCharacter owner = this.getOwner();
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//close pet window
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if (owner != null) {
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Mob pet = owner.getPet();
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PetMsg pm = new PetMsg(5, null);
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Dispatch dispatch = Dispatch.borrow(owner, pm);
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PetMsg petMsg = new PetMsg(5, null);
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Dispatch dispatch = Dispatch.borrow(owner, petMsg);
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DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
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if (pet != null && pet.getObjectUUID() == this.getObjectUUID())
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@@ -199,6 +181,5 @@ public abstract class AbstractIntelligenceAgent extends AbstractCharacter {
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}
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}
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}
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@@ -1226,7 +1226,7 @@ public class Mob extends AbstractIntelligenceAgent {
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Group g = GroupManager.getGroup((PlayerCharacter) attacker);
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// Give XP, now handled inside the Experience Object
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if (!this.isPet() && !this.isNecroPet() && !this.isSummonedPet() && !this.isPlayerGuard)
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if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard)
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Experience.doExperience((PlayerCharacter) attacker, this, g);
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} else if (attacker.getObjectType().equals(GameObjectType.Mob)) {
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Mob mobAttacker = (Mob) attacker;
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@@ -1236,7 +1236,7 @@ public class Mob extends AbstractIntelligenceAgent {
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PlayerCharacter owner = mobAttacker.getOwner();
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if (owner != null)
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if (!this.isPet() && !this.isNecroPet() && !this.isSummonedPet() && !this.isPlayerGuard) {
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if (!this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !this.isPlayerGuard) {
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Group g = GroupManager.getGroup(owner);
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// Give XP, now handled inside the Experience Object
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@@ -1958,7 +1958,7 @@ public class Mob extends AbstractIntelligenceAgent {
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// Combine mobbase and mob aggro arrays into one bitvector
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//skip for pets
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if (this.isPet() == false && this.isSummonedPet() == false && this.isNecroPet() == false) {
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if (this.isPet() == false && (this.agentType.equals(AIAgentType.PET)) == false && this.isNecroPet() == false) {
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if (this.getMobBase().notEnemy.size() > 0)
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this.notEnemy.addAll(this.getMobBase().notEnemy);
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@@ -1985,7 +1985,7 @@ public class Mob extends AbstractIntelligenceAgent {
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}
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//assign 5 random patrol points for regular mobs
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if (!this.isGuard() && !this.isPlayerGuard() && !this.isPet() && !this.isNecroPet() && !this.isSummonedPet() && !this.isCharmedPet()) {
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if (!(this.agentType.equals(AIAgentType.GUARD)) && !this.isPlayerGuard() && !this.isPet() && !this.isNecroPet() && !(this.agentType.equals(AIAgentType.PET)) && !(this.agentType.equals(AIAgentType.CHARMED))) {
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this.patrolPoints = new ArrayList<>();
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for (int i = 0; i < 5; ++i) {
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@@ -2229,7 +2229,7 @@ public class Mob extends AbstractIntelligenceAgent {
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if (this.isPet()) {
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if (this.isSummonedPet()) { //delete summoned pet
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if ((this.agentType.equals(AIAgentType.PET))) { //delete summoned pet
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WorldGrid.RemoveWorldObject(this);
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DbManager.removeFromCache(this);
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@@ -2239,7 +2239,7 @@ public class Mob extends AbstractIntelligenceAgent {
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this.getParentZone().zoneMobSet.remove(this);
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} else { //revert charmed pet
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this.setMob();
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this.agentType = AIAgentType.MOBILE;
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this.setCombatTarget(null);
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}
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//clear owner
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@@ -4713,7 +4713,7 @@ public class PlayerCharacter extends AbstractCharacter {
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DbManager.removeFromCache(currentPet);
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} else if (currentPet.isSiege()) {
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currentPet.setMob();
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currentPet.agentType = AIAgentType.MOBILE;
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currentPet.setOwner(null);
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currentPet.setCombatTarget(null);
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if (currentPet.isAlive())
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@@ -48,7 +48,7 @@ public class CharmPowerAction extends AbstractPowerAction {
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//verify is mob, not pet or guard
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Mob mob = (Mob) awo;
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if (!mob.isMob())
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if (!(mob.agentType.equals(Enum.AIAgentType.MOBILE)))
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return;
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//make sure mob isn't too high level
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@@ -97,7 +97,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
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//currentPet.disableIntelligence();
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} else if (currentPet != null && currentPet.isSiege()) {
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currentPet.setMob();
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currentPet.agentType = Enum.AIAgentType.MOBILE;
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currentPet.setOwner(null);
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currentPet.setCombatTarget(null);
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@@ -124,7 +124,7 @@ public class CreateMobPowerAction extends AbstractPowerAction {
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//currentPet.disableIntelligence();
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} else {
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if (currentPet.isSiege()) {
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currentPet.setMob();
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currentPet.agentType = Enum.AIAgentType.MOBILE;
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currentPet.setOwner(null);
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currentPet.setCombatTarget(null);
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@@ -47,7 +47,7 @@ public class FearPowerAction extends AbstractPowerAction {
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//verify is mob, not pet or guard
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Mob mob = (Mob) awo;
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if (!mob.isMob())
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if (!(mob.agentType.equals(Enum.AIAgentType.MOBILE)))
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return;
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//make sure mob isn't too high level
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