forked from MagicBane/Server
Minion agent type set properly.
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@@ -1545,6 +1545,10 @@ public class Mob extends AbstractIntelligenceAgent {
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this.spawnTime = 600;
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this.spawnTime = 600;
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this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc());
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this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc());
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break;
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break;
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case GuardMinion:
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this.agentType = AIAgentType.GUARDMINION;
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this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc());
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break;
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case GuardWallArcher:
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case GuardWallArcher:
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this.agentType = AIAgentType.GUARDWALLARCHER;
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this.agentType = AIAgentType.GUARDWALLARCHER;
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this.spawnTime = 450;
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this.spawnTime = 450;
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@@ -1799,10 +1803,7 @@ public class Mob extends AbstractIntelligenceAgent {
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public boolean isPlayerGuard() {
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public boolean isPlayerGuard() {
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if (EnumSet.of(AIAgentType.GUARDCAPTAIN, AIAgentType.GUARDMINION, AIAgentType.GUARDWALLARCHER).contains(this.agentType))
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return EnumSet.of(AIAgentType.GUARDCAPTAIN, AIAgentType.GUARDMINION, AIAgentType.GUARDWALLARCHER).contains(this.agentType);
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return true;
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else
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return false;
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}
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}
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public int getLastMobPowerToken() {
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public int getLastMobPowerToken() {
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