forked from MagicBane/Server
Logging null building
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@@ -1558,14 +1558,14 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
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this.agentType = AIAgentType.GUARDCAPTAIN;
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this.agentType = AIAgentType.GUARDCAPTAIN;
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this.spawnDelay = 600;
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this.spawnDelay = 600;
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if (this.building == null)
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if (this.building == null)
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Logger.error("Captain : " + this.getObjectUUID() + " : " + this.buildingUUID);
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Logger.error("Captain : " + this.getObjectUUID() + " missing building " + this.buildingUUID);
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this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc());
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this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc());
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break;
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break;
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case GuardWallArcher:
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case GuardWallArcher:
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this.agentType = AIAgentType.GUARDWALLARCHER;
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this.agentType = AIAgentType.GUARDWALLARCHER;
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this.spawnDelay = 450;
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this.spawnDelay = 450;
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if (this.building == null)
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if (this.building == null)
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Logger.error("Wall Archer : " + this.getObjectUUID() + " : " + this.buildingUUID);
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Logger.error("Wall Archer : " + this.getObjectUUID() + " missing building " + this.buildingUUID);
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this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc());
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this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc());
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break;
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break;
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}
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}
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