forked from MagicBane/Server
siege asset placement reliant on attcker/defender maximums
This commit is contained in:
@@ -23,6 +23,7 @@ import engine.objects.*;
|
|||||||
import engine.server.MBServerStatics;
|
import engine.server.MBServerStatics;
|
||||||
import org.joda.time.DateTime;
|
import org.joda.time.DateTime;
|
||||||
import org.pmw.tinylog.Logger;
|
import org.pmw.tinylog.Logger;
|
||||||
|
import sun.util.calendar.ZoneInfo;
|
||||||
|
|
||||||
import java.time.LocalDateTime;
|
import java.time.LocalDateTime;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
@@ -122,7 +123,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Let's now attempt to place the building
|
// Let's now attempt to place the building
|
||||||
|
|
||||||
buildingCreated = false;
|
buildingCreated = false;
|
||||||
|
|
||||||
// Many buildings have particular validation and
|
// Many buildings have particular validation and
|
||||||
@@ -394,12 +394,11 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
// If there is an bane placed, we protect 2x the stone rank's worth of attacker assets
|
// If there is an bane placed, we protect 2x the stone rank's worth of attacker assets
|
||||||
|
|
||||||
// and 1x the tree rank's worth of assets automatically
|
// and 1x the tree rank's worth of assets automatically
|
||||||
|
|
||||||
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(serverCity, 1000, MBServerStatics.MASK_BUILDING);
|
HashSet<AbstractWorldObject> awoList = WorldGrid.getObjectsInRangePartial(serverCity, 1000, MBServerStatics.MASK_BUILDING);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
for (AbstractWorldObject awo : awoList) {
|
for (AbstractWorldObject awo : awoList) {
|
||||||
Building building = (Building)awo;
|
Building building = (Building)awo;
|
||||||
|
|
||||||
@@ -426,28 +425,44 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
|
|||||||
|
|
||||||
if (building.getGuild().equals(serverCity.getGuild()))
|
if (building.getGuild().equals(serverCity.getGuild()))
|
||||||
numDefenderBuildings++;
|
numDefenderBuildings++;
|
||||||
else
|
else if (building.getGuild().equals(serverCity.getBane().getOwner().getGuild()))
|
||||||
if (building.getGuild().equals(serverCity.getBane().getOwner().getGuild()))
|
|
||||||
numAttackerBuildings++;
|
numAttackerBuildings++;
|
||||||
|
|
||||||
|
// Validate bane limits on siege assets
|
||||||
|
//if (serverCity.getBane() != null)
|
||||||
|
// if ((player.getGuild().equals(serverCity.getBane().getOwner().getGuild())) &&
|
||||||
|
// (numAttackerBuildings >= serverCity.getBane().getStone().getRank() * 2)) {
|
||||||
|
// return true;
|
||||||
|
// }
|
||||||
|
|
||||||
}
|
//if ((player.getGuild().equals(serverCity.getGuild())) &&
|
||||||
|
// (numDefenderBuildings >= serverCity.getTOL().getRank())) {
|
||||||
// Validate bane limits on siege assets
|
// return true;
|
||||||
|
//}
|
||||||
if (serverCity.getBane() != null)
|
int maxAttackerAssets = serverCity.getBane().getStone().getRank() * 2;
|
||||||
if ((player.getGuild().equals(serverCity.getBane().getOwner().getGuild())) &&
|
int maxDefenderAssets = serverCity.getRank();
|
||||||
(numAttackerBuildings >= serverCity.getBane().getStone().getRank() * 2)) {
|
if(player.getGuild() == serverCity.getGuild()){
|
||||||
|
//defender attempting to place asset
|
||||||
|
if(numDefenderBuildings == maxDefenderAssets){
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if(player.getGuild() == serverCity.getBane().getStone().getGuild()){
|
||||||
|
//attacker attempting to place asset
|
||||||
|
if(numAttackerBuildings == maxAttackerAssets){
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
//third party attempting to place asset, early exit
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ((player.getGuild().equals(serverCity.getGuild())) &&
|
|
||||||
(numDefenderBuildings >= serverCity.getTOL().getRank())) {
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// passes validation: can assign auto-protection to war asset
|
// passes validation: can assign auto-protection to war asset
|
||||||
|
|
||||||
if (serverCity.getBane() != null)
|
if (serverCity.getBane() != null)
|
||||||
|
|||||||
Reference in New Issue
Block a user