forked from MagicBane/Server
NPCManager class created.
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@@ -12,6 +12,7 @@ package engine.objects;
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import ch.claude_martin.enumbitset.EnumBitSet;
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import engine.Enum;
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import engine.gameManager.DbManager;
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import engine.gameManager.NPCManager;
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import engine.server.MBServerStatics;
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import java.sql.ResultSet;
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@@ -144,7 +145,7 @@ public class MobBase extends AbstractGameObject {
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if (equipmentSetID == 0)
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return equip;
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equipList = EquipmentSetEntry.EquipmentSetMap.get(equipmentSetID);
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equipList = NPCManager.EquipmentSetMap.get(equipmentSetID);
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if (equipList == null)
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return equip;
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