forked from MagicBane/Server
optimize
This commit is contained in:
@@ -567,9 +567,9 @@ public class ClientMessagePump implements NetMsgHandler {
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if (!itemManager.inventoryContains(i))
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if (!itemManager.inventoryContains(i))
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return;
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return;
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if (i.isCanDestroy()) {
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if (i.canDestroy) {
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if (itemManager.delete(i) == true) {
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if (itemManager.delete(i) == true) {
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int value = i.getItemBase().getBaseValue();
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int value = i.getItemBase().value;
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if(i.getItemBase().isRune())
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if(i.getItemBase().isRune())
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value = 500000;
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value = 500000;
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sourcePlayer.getCharItemManager().addGoldToInventory(value,false);
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sourcePlayer.getCharItemManager().addGoldToInventory(value,false);
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@@ -51,7 +51,7 @@ public class Item extends AbstractWorldObject {
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private short durabilityCurrent;
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private short durabilityCurrent;
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private byte chargesRemaining;
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private byte chargesRemaining;
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private byte equipSlot;
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private byte equipSlot;
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private boolean canDestroy;
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public boolean canDestroy;
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private boolean rentable;
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private boolean rentable;
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private boolean isRandom = false;
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private boolean isRandom = false;
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private int value;
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private int value;
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@@ -39,7 +39,7 @@ public class ItemBase{
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private int uuid;
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private int uuid;
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private String name;
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private String name;
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private float durability;
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private float durability;
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private int value;
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public int value;
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private short weight;
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private short weight;
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private short color;
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private short color;
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private ItemType type;
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private ItemType type;
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