forked from MagicBane/Server
mele guards dont cast
This commit is contained in:
@@ -322,14 +322,12 @@ public class MobAI {
|
|||||||
|
|
||||||
if(mob.isPlayerGuard == true){
|
if(mob.isPlayerGuard == true){
|
||||||
int contractID;
|
int contractID;
|
||||||
if(mob.BehaviourType.ordinal() == Enum.MobBehaviourType.GuardMinion.ordinal()){
|
if(mob.BehaviourType.equals(Enum.MobBehaviourType.GuardMinion))
|
||||||
contractID = mob.npcOwner.contract.getContractID();
|
contractID = mob.npcOwner.contract.getContractID();
|
||||||
} else{
|
else
|
||||||
contractID = mob.contract.getContractID();
|
contractID = mob.contract.getContractID();
|
||||||
}
|
if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
|
||||||
if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false){
|
|
||||||
return false;
|
return false;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (mob.mobPowers.isEmpty())
|
if (mob.mobPowers.isEmpty())
|
||||||
|
|||||||
Reference in New Issue
Block a user