forked from MagicBane/Server
Handler created for equip to inventory message.
This commit is contained in:
@@ -9,7 +9,6 @@
|
||||
|
||||
package engine.net.client;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.*;
|
||||
import engine.InterestManagement.WorldGrid;
|
||||
import engine.exception.MsgSendException;
|
||||
@@ -156,62 +155,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, true);
|
||||
}
|
||||
|
||||
private static void TransferItemFromEquipToInventory(TransferItemFromEquipToInventoryMsg msg, ClientConnection origin) {
|
||||
PlayerCharacter pc = origin.getPlayerCharacter();
|
||||
if (pc == null)
|
||||
return;
|
||||
|
||||
CharacterItemManager itemManager = pc.getCharItemManager();
|
||||
if (itemManager == null)
|
||||
return;
|
||||
|
||||
Enum.EquipSlotType slot = msg.slot;
|
||||
|
||||
Item i = itemManager.getItemFromEquipped(slot);
|
||||
if (i == null)
|
||||
return;
|
||||
|
||||
if (!itemManager.doesCharOwnThisItem(i.getObjectUUID()))
|
||||
return;
|
||||
|
||||
//dupe check
|
||||
if (!i.validForEquip(origin, pc, itemManager))
|
||||
return;
|
||||
|
||||
if (i.containerType == ItemContainerType.EQUIPPED)
|
||||
itemManager.moveItemToInventory(i);
|
||||
|
||||
int ItemType = i.getObjectType().ordinal();
|
||||
int ItemID = i.getObjectUUID();
|
||||
for (String name : i.getEffects().keySet()) {
|
||||
Effect eff = i.getEffects().get(name);
|
||||
if (eff == null)
|
||||
return;
|
||||
ApplyEffectMsg pum = new ApplyEffectMsg();
|
||||
pum.setEffectID(eff.getEffectToken());
|
||||
pum.setSourceType(pc.getObjectType().ordinal());
|
||||
pum.setSourceID(pc.getObjectUUID());
|
||||
pum.setTargetType(pc.getObjectType().ordinal());
|
||||
pum.setTargetID(pc.getObjectUUID());
|
||||
pum.setNumTrains(eff.getTrains());
|
||||
pum.setUnknown05(1);
|
||||
pum.setUnknown02(2);
|
||||
pum.setUnknown06((byte) 1);
|
||||
pum.setEffectSourceType(ItemType);
|
||||
pum.setEffectSourceID(ItemID);
|
||||
pum.setDuration(-1);
|
||||
|
||||
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
;
|
||||
|
||||
}
|
||||
// Update player formulas
|
||||
pc.applyBonuses();
|
||||
DispatchMessage.dispatchMsgToInterestArea(pc, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
|
||||
}
|
||||
|
||||
public static Boolean NPCVaultBankRangeCheck(PlayerCharacter pc, ClientConnection origin, String bankorvault) {
|
||||
|
||||
if (pc == null)
|
||||
@@ -1831,9 +1774,6 @@ public class ClientMessagePump implements NetMsgHandler {
|
||||
case IGNORE:
|
||||
((IgnoreMsg) msg).handleRequest(origin);
|
||||
break;
|
||||
case UNEQUIP:
|
||||
TransferItemFromEquipToInventory((TransferItemFromEquipToInventoryMsg) msg, origin);
|
||||
break;
|
||||
case DELETEOBJECT:
|
||||
DeleteItem((DeleteItemMsg) msg, origin);
|
||||
break;
|
||||
|
||||
@@ -226,7 +226,7 @@ public enum Protocol {
|
||||
TRANSFERITEMFROMBANK(0x9D04977B, TransferItemFromBankToInventoryMsg.class, null), // Transfer Item from Bank to Inventory
|
||||
TRANSFERITEMFROMVAULTTOINVENTORY(0x0119A64D, TransferItemFromVaultToInventoryMsg.class, null), // Transfer Item from Vault to Inventory
|
||||
TRANSFERITEMTOBANK(0xD48C46FA, TransferItemFromInventoryToBankMsg.class, null), // Transfer Item from Inventory to Bank
|
||||
UNEQUIP(0xC6BFB907, TransferItemFromEquipToInventoryMsg.class, null), // Transfer Item from Equip to Inventory
|
||||
UNEQUIP(0xC6BFB907, TransferItemFromEquipToInventoryMsg.class, TransferItemFromEquipToInventoryHandler.class), // Transfer Item from Equip to Inventory
|
||||
UNKNOWN(0x238C9259, UnknownMsg.class, null),
|
||||
UPDATECHARORMOB(0xB6D78961, null, null),
|
||||
UPDATECLIENTALLIANCES(0xF3FEB5D4, null, GuildUnknownHandler.class), //AlliancesMsg
|
||||
|
||||
@@ -0,0 +1,100 @@
|
||||
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
|
||||
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
|
||||
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
|
||||
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
|
||||
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
|
||||
// Magicbane Emulator Project © 2013 - 2022
|
||||
// www.magicbane.com
|
||||
|
||||
package engine.net.client.handlers;
|
||||
|
||||
import engine.Enum;
|
||||
import engine.Enum.DispatchChannel;
|
||||
import engine.exception.MsgSendException;
|
||||
import engine.net.DispatchMessage;
|
||||
import engine.net.client.ClientConnection;
|
||||
import engine.net.client.msg.ApplyEffectMsg;
|
||||
import engine.net.client.msg.ClientNetMsg;
|
||||
import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
|
||||
import engine.objects.CharacterItemManager;
|
||||
import engine.objects.Effect;
|
||||
import engine.objects.Item;
|
||||
import engine.objects.PlayerCharacter;
|
||||
import engine.server.MBServerStatics;
|
||||
|
||||
public class TransferItemFromEquipToInventoryHandler extends AbstractClientMsgHandler {
|
||||
|
||||
public TransferItemFromEquipToInventoryHandler() {
|
||||
super(TransferItemFromEquipToInventoryMsg.class);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
|
||||
|
||||
PlayerCharacter player = origin.getPlayerCharacter();
|
||||
|
||||
if (player == null)
|
||||
return true;
|
||||
|
||||
TransferItemFromEquipToInventoryMsg msg = (TransferItemFromEquipToInventoryMsg) baseMsg;
|
||||
|
||||
CharacterItemManager itemManager = player.getCharItemManager();
|
||||
|
||||
if (itemManager == null)
|
||||
return true;
|
||||
|
||||
Enum.EquipSlotType slot = msg.slot;
|
||||
|
||||
Item item = itemManager.getItemFromEquipped(slot);
|
||||
|
||||
if (item == null)
|
||||
return true;
|
||||
|
||||
if (!itemManager.doesCharOwnThisItem(item.getObjectUUID()))
|
||||
return true;
|
||||
|
||||
//dupe check
|
||||
|
||||
if (!item.validForEquip(origin, player, itemManager))
|
||||
return true;
|
||||
|
||||
if (item.containerType == Enum.ItemContainerType.EQUIPPED)
|
||||
itemManager.moveItemToInventory(item);
|
||||
|
||||
int ItemType = item.getObjectType().ordinal();
|
||||
int ItemID = item.getObjectUUID();
|
||||
|
||||
for (String name : item.getEffects().keySet()) {
|
||||
|
||||
Effect eff = item.getEffects().get(name);
|
||||
|
||||
if (eff == null)
|
||||
return true;
|
||||
|
||||
ApplyEffectMsg pum = new ApplyEffectMsg();
|
||||
|
||||
pum.setEffectID(eff.getEffectToken());
|
||||
pum.setSourceType(player.getObjectType().ordinal());
|
||||
pum.setSourceID(player.getObjectUUID());
|
||||
pum.setTargetType(player.getObjectType().ordinal());
|
||||
pum.setTargetID(player.getObjectUUID());
|
||||
pum.setNumTrains(eff.getTrains());
|
||||
pum.setUnknown05(1);
|
||||
pum.setUnknown02(2);
|
||||
pum.setUnknown06((byte) 1);
|
||||
pum.setEffectSourceType(ItemType);
|
||||
pum.setEffectSourceID(ItemID);
|
||||
pum.setDuration(-1);
|
||||
|
||||
DispatchMessage.dispatchMsgToInterestArea(player, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
|
||||
|
||||
}
|
||||
|
||||
// Update player formulas
|
||||
player.applyBonuses();
|
||||
DispatchMessage.dispatchMsgToInterestArea(player, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user