combat bug fix

This commit is contained in:
2024-03-02 16:56:40 -06:00
parent 67ce60124f
commit 3553291d1d
+2 -4
View File
@@ -4838,14 +4838,12 @@ public class PlayerCharacter extends AbstractCharacter {
public static boolean checkIfBoxed(PlayerCharacter player){
for(PlayerCharacter pc : SessionManager.getAllActivePlayers()){
if(!pc.isActive)
continue;
if(!pc.enteredWorld)
continue;
if(!pc.isBoxed && pc.getClientConnection().machineID.equals(player.getClientConnection().machineID))
if(pc.getClientConnection().machineID.equals(player.getClientConnection().machineID))
if(pc.isBoxed == false)
return true;
}