forked from MagicBane/Server
old code cleanup
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@@ -224,9 +224,6 @@ public class LootManager {
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}
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int min = (int)(mobLevel * 2.5f);
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int roll = ThreadLocalRandom.current().nextInt(max-min) + min;
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if(roll >= 191){
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int poo = 0;
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}
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return roll;
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}
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public static void AddGenTableRow(int tableID, GenTableRow row) {
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