forked from MagicBane/Server
Only returning inactive mines in list.
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@@ -336,9 +336,14 @@ public class Mine extends AbstractGameObject {
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}
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}
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public static ArrayList<Mine> getMinesForGuild(int guildID) {
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public static ArrayList<Mine> getMinesForGuild(int guildID) {
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ArrayList<Mine> mineList = new ArrayList<>();
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ArrayList<Mine> mineList = new ArrayList<>();
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// Only inactive mines are returned.
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for (Mine mine : Mine.mineMap.keySet()) {
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for (Mine mine : Mine.mineMap.keySet()) {
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if (mine.owningGuild.getObjectUUID() == guildID)
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if (mine.owningGuild.getObjectUUID() == guildID &&
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mine.isActive == false)
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mineList.add(mine);
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mineList.add(mine);
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}
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}
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return mineList;
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return mineList;
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