forked from MagicBane/Server
It's w not y.
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@@ -378,7 +378,7 @@ public class Mob extends AbstractIntelligenceAgent {
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writer.putVector3f(mob.getLoc());
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writer.putVector3f(mob.getLoc());
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//Rotation
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//Rotation
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float radians = (float) Math.asin(mob.getRot().y) * 2;
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float radians = (float) Math.acos(mob.getRot().y) * 2;
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if (mob.building != null)
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if (mob.building != null)
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if (mob.building.getBounds() != null && mob.building.getBounds().getQuaternion() != null)
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if (mob.building.getBounds() != null && mob.building.getBounds().getQuaternion() != null)
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@@ -646,7 +646,7 @@ public class NPC extends AbstractCharacter {
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writer.putVector3f(npc.getLoc());
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writer.putVector3f(npc.getLoc());
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//Rotation
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//Rotation
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float radians = (float) Math.asin(npc.getRot().y) * 2;
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float radians = (float) Math.acos(npc.getRot().y) * 2;
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if (npc.building != null)
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if (npc.building != null)
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if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null)
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if (npc.building.getBounds() != null && npc.building.getBounds().getQuaternion() != null)
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