forked from MagicBane/Server
Rotation slot location by building rotation.
This commit is contained in:
@@ -917,8 +917,14 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
slotLocation = BuildingManager.getSlotLocation(building, slot);
|
||||
|
||||
this.bindLoc = building.getLoc().add(slotLocation);
|
||||
this.loc = building.getLoc().add(slotLocation);
|
||||
this.endLoc = bindLoc;
|
||||
|
||||
// Rotate slot position by the building rotation
|
||||
|
||||
Vector3fImmutable.rotateAroundPoint(building.getLoc(), this.bindLoc, -building.getBounds().getQuaternion().angleY);
|
||||
|
||||
this.loc = new Vector3fImmutable(bindLoc);
|
||||
this.endLoc = new Vector3fImmutable(bindLoc);
|
||||
;
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -361,7 +361,12 @@ public class NPC extends AbstractCharacter {
|
||||
slotLocation = BuildingManager.getSlotLocation(building, slot);
|
||||
|
||||
this.bindLoc = building.getLoc().add(slotLocation);
|
||||
this.loc = building.getLoc().add(slotLocation);
|
||||
|
||||
// Rotate slot position by the building rotation
|
||||
|
||||
Vector3fImmutable.rotateAroundPoint(building.getLoc(), this.bindLoc, -building.getBounds().getQuaternion().angleY);
|
||||
|
||||
this.loc = new Vector3fImmutable(bindLoc);
|
||||
|
||||
// Configure region and floor/level for this NPC
|
||||
|
||||
|
||||
Reference in New Issue
Block a user