forked from MagicBane/Server
hotzone roll tweaks
This commit is contained in:
@@ -82,26 +82,27 @@ public class LootManager {
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return;
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return;
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}
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}
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Boolean hasRolledForGlass = false;
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Boolean hasRolledForGlass = false;
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Boolean hasExtraRolled = false;
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int hotzoneTable = 0;
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for (BootySetEntry bse : entries) {
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for (BootySetEntry bse : entries) {
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switch (bse.bootyType) {
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switch (bse.bootyType) {
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case "GOLD":
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case "GOLD":
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GenerateGoldDrop(mob,bse,multiplier);
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GenerateGoldDrop(mob,bse,multiplier);
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break;
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break;
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case "LOOT":
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case "LOOT":
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GenerateNormalLootDrop(mob,bse,multiplier,inHotzone);
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GenerateNormalLootDrop(mob,bse,multiplier,false);
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if (inHotzone && mob.level < 80) {
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if (inHotzone && mob.level < 80) {
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if (generalItemTables.containsKey(bse.lootTable + 1)) {
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if (generalItemTables.containsKey(bse.lootTable + 1)) {
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GenerateHotzoneLootDrop(mob, bse, multiplier);
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//GenerateHotzoneLootDrop(mob, bse, multiplier);
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} else{
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hotzoneTable = bse.lootTable + 1;
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//if hotzone equivalent table doesn't exist, roll for glass
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RollForGlass(mob);
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hasRolledForGlass = true;
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}
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}
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}
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}
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if(mob.level > 80){
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if(mob.level < 80){
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RollForGlass(mob);
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if (inHotzone && hasExtraRolled == false) {
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}
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RollLootTableForHotzone(mob, bse);
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RollLootTableForHotzone(mob, bse);
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hasExtraRolled = true;
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}
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}
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break;
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break;
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case "ITEM":
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case "ITEM":
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GenerateItemLootDrop(mob,bse,multiplier);
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GenerateItemLootDrop(mob,bse,multiplier);
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@@ -111,6 +112,9 @@ public class LootManager {
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if(inHotzone && hasRolledForGlass == false){
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if(inHotzone && hasRolledForGlass == false){
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RollForGlass(mob);
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RollForGlass(mob);
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}
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}
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if (hotzoneTable != 0) {
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GenerateHotzoneLootDrop(mob, hotzoneTable, multiplier);
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}
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}
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}
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public static void RollLootTableForHotzone(Mob mob, BootySetEntry bse){
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public static void RollLootTableForHotzone(Mob mob, BootySetEntry bse){
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MobLoot toAdd = getGenTableItem(bse.lootTable, mob,true);
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MobLoot toAdd = getGenTableItem(bse.lootTable, mob,true);
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@@ -138,7 +142,7 @@ public class LootManager {
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}
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}
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int itemTableId = selectedRow.itemTableID;
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int itemTableId = selectedRow.itemTableID;
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//gets the 1-320 roll for this mob
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//gets the 1-320 roll for this mob
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int roll2 = TableRoll(mob.level);
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int roll2 = TableRoll(mob.level,isHotzone);
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ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2);
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ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2);
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if (tableRow == null) {
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if (tableRow == null) {
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return null;
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return null;
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@@ -163,7 +167,7 @@ public class LootManager {
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int prefixroll = ThreadLocalRandom.current().nextInt(100)+1;
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int prefixroll = ThreadLocalRandom.current().nextInt(100)+1;
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if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
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if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) {
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ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
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ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID);
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ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level));
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ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level,isHotzone));
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if (prefixMod != null && prefixMod.action.length() > 0) {
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if (prefixMod != null && prefixMod.action.length() > 0) {
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outItem.setPrefix(prefixMod.action);
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outItem.setPrefix(prefixMod.action);
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outItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
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outItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true);
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@@ -177,7 +181,7 @@ public class LootManager {
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ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
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ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable);
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if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
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if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) {
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ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);
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ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID);
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ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level));
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ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level,isHotzone));
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if (suffixMod != null && suffixMod.action.length() > 0) {
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if (suffixMod != null && suffixMod.action.length() > 0) {
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outItem.setSuffix(suffixMod.action);
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outItem.setSuffix(suffixMod.action);
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outItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
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outItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false);
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@@ -188,7 +192,7 @@ public class LootManager {
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}
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}
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return outItem;
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return outItem;
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}
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}
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private static int TableRoll(int mobLevel){
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private static int TableRoll(int mobLevel, Boolean isHotzone){
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if(mobLevel > 65){
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if(mobLevel > 65){
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mobLevel = 65;
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mobLevel = 65;
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}
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}
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@@ -197,6 +201,12 @@ public class LootManager {
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max = 321;
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max = 321;
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}
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}
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int min = (int)(4.469 * mobLevel - 3.469);
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int min = (int)(4.469 * mobLevel - 3.469);
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//if(isHotzone == true){
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// min += mobLevel;
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// if(min > 220){
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// min = 220;
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// }
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//}
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int roll = ThreadLocalRandom.current().nextInt(max-min) + min;
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int roll = ThreadLocalRandom.current().nextInt(max-min) + min;
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return roll;
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return roll;
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}
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}
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@@ -236,15 +246,14 @@ public class LootManager {
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int i = 0;
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int i = 0;
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}
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}
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}
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}
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public static void GenerateHotzoneLootDrop(Mob mob, BootySetEntry bse, float multiplier){
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public static void GenerateHotzoneLootDrop(Mob mob, int tableID, float multiplier){
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int lootTableID = bse.lootTable + 1;
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int lootTableID = tableID;
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//hotzone roll will ignore chance from inherited table
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//int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1;
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//int chanceRoll = ThreadLocalRandom.current().nextInt(100) + 1;
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//if (chanceRoll > bse.dropChance * multiplier) {
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//if (chanceRoll > bse.dropChance * multiplier) {
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// //early exit, failed to hit minimum chance roll
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//early exit, failed to hit minimum chance roll
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// return;
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// return;
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//}
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//}
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MobLoot toAdd = getGenTableItem(lootTableID, mob, true);
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MobLoot toAdd = getGenTableItem(lootTableID, mob, false);
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if (toAdd != null) {
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if (toAdd != null) {
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if (toAdd.getPrefix() != null && toAdd.getPrefix().isEmpty() == true && toAdd.getSuffix() != null && toAdd.getSuffix().isEmpty() == true) {
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if (toAdd.getPrefix() != null && toAdd.getPrefix().isEmpty() == true && toAdd.getSuffix() != null && toAdd.getSuffix().isEmpty() == true) {
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toAdd.setIsID(true);
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toAdd.setIsID(true);
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@@ -254,8 +263,14 @@ public class LootManager {
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}
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}
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public static void RollForGlass(Mob mob){
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public static void RollForGlass(Mob mob){
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int glassRoll = ThreadLocalRandom.current().nextInt(100) + 1;
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int glassRoll = ThreadLocalRandom.current().nextInt(100) + 1;
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if (glassRoll >= 99) {
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int glassChance = 99 - mob.getRank();
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int roll2 = TableRoll(mob.level);
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if (glassRoll >= glassChance) {
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//int roll2 = TableRoll(mob.level,false);
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int max = (int)(4.882 * mob.level + 127.0);
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if(max > 321){
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max = 321;
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}
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int roll2 = ThreadLocalRandom.current().nextInt(max - (int)((mob.level * 0.5) + (mob.level * 0.5)));
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if (itemTables.get(126).getRowForRange(roll2) == null) {
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if (itemTables.get(126).getRowForRange(roll2) == null) {
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return;
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return;
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}
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}
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