humans can only apply 1 Blood Rune

This commit is contained in:
2024-05-03 21:03:32 -05:00
parent 6769286c4a
commit 4924133416
+18 -1
View File
@@ -10,6 +10,7 @@
package engine.net.client.msg;
import engine.Enum;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.net.*;
import engine.net.client.ClientConnection;
@@ -274,7 +275,23 @@ public class ApplyRuneMsg extends ClientNetMsg {
if (runes.size() > 12) {
return false;
}
boolean hasBloodRune = false;
for(CharacterRune charRune : playerCharacter.getRunes()) {
RuneBase rb2 = charRune.getRuneBase();
switch (rb2.getName()) {
case "Born of the Ethyri":
case "Born of the Taripontor":
case "Born of the Gwendannen":
case "Born of the Invorri":
case "Born of the Irydnu":
hasBloodRune = true;
break;
}
}
if(hasBloodRune){
ChatManager.chatSystemError(playerCharacter, "You Have Already Applied A Blood Rune");
return false;
}
//if discipline, check number applied
if (isDiscipline(runeID)) {
if (playerCharacter.getLevel() < 70) {