From 4b49777eb233c246aa978d3f0b69f38c2edb004f Mon Sep 17 00:00:00 2001 From: MagicBot Date: Tue, 27 Jun 2023 18:01:59 -0400 Subject: [PATCH] Simplify logic. --- src/engine/Enum.java | 15 +++------------ 1 file changed, 3 insertions(+), 12 deletions(-) diff --git a/src/engine/Enum.java b/src/engine/Enum.java index 349ec563..3fe93773 100644 --- a/src/engine/Enum.java +++ b/src/engine/Enum.java @@ -14,10 +14,7 @@ import engine.gameManager.PowersManager; import engine.gameManager.ZoneManager; import engine.math.Vector2f; import engine.math.Vector3fImmutable; -import engine.objects.AbstractCharacter; -import engine.objects.ItemBase; -import engine.objects.Shrine; -import engine.objects.Zone; +import engine.objects.*; import engine.powers.EffectsBase; import org.pmw.tinylog.Logger; @@ -441,14 +438,8 @@ public class Enum { spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); } else { ruinZone = ZoneManager.getZoneByName("sea dog's rest"); - - // 14001 does not have a banestone to bind at - - if (ruinZone.getLoadNum() == 14001) - spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc(), 30); - else - spawnLocation = Vector3fImmutable.getRandomPointOnCircle(ruinZone.getLoc() - .add(new Vector3fImmutable(-196.016f, 2.812f, 203.621f)), 20); + City sdr = ZoneManager.getCityAtLocation(ruinZone.getLoc()); + spawnLocation = sdr.getBindLoc(); } return spawnLocation;