forked from MagicBane/Server
finished modifications for guards
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@@ -342,12 +342,28 @@ public enum NPCManager {
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}
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}
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}
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public static void setDefenseForGuard(Mob guard){
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public static void setDefenseForGuard(Mob guard){
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int dexterity = guard.getStatDexCurrent();
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if(dexterity < 1)
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dexterity = 1;
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int baseDef = guard.mobBase.getDefenseRating();
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int armorDefense = 0;
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for(MobEquipment equipped : guard.equip.values())
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if(equipped.getItemBase().isArmor() || equipped.getItemBase().isShield())
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armorDefense += equipped.getItemBase().getDefense();
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guard.defenseRating = dexterity + baseDef + armorDefense;
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}
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public static void setAttackRatingForGuard(Mob guard){
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public static void setAttackRatingForGuard(Mob guard) {
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int strength = guard.getStatStrCurrent();
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int baseAtr = guard.mobBase.getAttackRating();
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if (guard.equip.get(1) != null)
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guard.atrHandOne = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(1).getItemBase().getPercentRequired() * 4) + (guard.equip.get(1).getItemBase().getPercentRequired() * 3));
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else if (guard.equip.get(2) != null && !guard.equip.get(2).getItemBase().isShield())
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guard.atrHandTwo = baseAtr + (int) ((strength * 0.5f) + (guard.equip.get(2).getItemBase().getPercentRequired() * 4) + (guard.equip.get(2).getItemBase().getPercentRequired() * 3));
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else
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guard.atrHandOne = baseAtr;
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}
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public static void setMaxHealthForGuard(Mob guard){
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@@ -376,6 +392,7 @@ public enum NPCManager {
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break;
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}
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}
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public static void applyMobbaseEffects(Mob mob) {
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EffectsBase effectsBase;
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for (MobBaseEffects mbe : mob.mobBase.effectsList) {
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@@ -914,4 +914,21 @@ public class ItemBase {
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public void setAutoID(boolean autoID) {
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this.autoID = autoID;
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}
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public boolean isArmor(){
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if(this.isHeavyArmor())
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return true;
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if(this.isMediumArmor())
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return true;
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if(this.isLightArmor())
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return true;
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if(this.isClothArmor())
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return true;
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return false;
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}
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}
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