forked from MagicBane/Server
Comment update.
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@@ -120,7 +120,7 @@ public class Terrain {
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public static float getWorldHeight(Zone zone, Vector3fImmutable world_loc) {
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public static float getWorldHeight(Zone zone, Vector3fImmutable world_loc) {
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// Retrieve the next zone with a terrain defined.
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// Retrieve the next zone up in the tree with a terrain defined.
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Zone terrainZone = getNextZoneWithTerrain(zone);
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Zone terrainZone = getNextZoneWithTerrain(zone);
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Zone parentZone = getNextZoneWithTerrain(zone.parent);
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Zone parentZone = getNextZoneWithTerrain(zone.parent);
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