forked from MagicBane/Server
Contract handling cleanup.
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@@ -535,7 +535,7 @@ public enum BuildingManager {
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if (NPC.ISWallArcher(contract)) {
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
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if (mob == null)
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return false;
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@@ -547,7 +547,7 @@ public enum BuildingManager {
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if (NPC.ISGuardCaptain(contract.getContractID())) {
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
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if (mob == null)
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return false;
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@@ -559,7 +559,7 @@ public enum BuildingManager {
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if (contract.getContractID() == 910) {
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//guard dog
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
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mob = Mob.createMob(contract.getMobbaseID(), Vector3fImmutable.ZERO, contractOwner.getGuild(), zone, building, contract, pirateName, rank);
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if (mob == null)
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return false;
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