forked from MagicBane/Server
Weapon field parsing
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@@ -163,7 +163,7 @@ public class ItemTemplate {
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item_weapon_max_range = ((Double) item_weapon.get("weapon_max_range")).floatValue();
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item_weapon_projectile_id = ((Long) item_weapon.get("weapon_projectile_id")).intValue();
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item_weapon_projectile_speed = ((Double) item_weapon.get("weapon_projectile_speed")).floatValue();
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item_weapon_combat_idle_anim = ((Long) item_weapon.get("weapon_combat_idle_anime")).intValue();
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item_weapon_combat_idle_anim = ((Long) item_weapon.get("weapon_combat_idle_anim")).intValue();
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JSONObject weapon_damage = (JSONObject) jsonObject.get("weapon_damage");
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item_weapon_damage_type = Enum.DamageType.valueOf((String) weapon_damage.get("damage_type"));
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