forked from MagicBane/Server
NPC derives position from slot.
This commit is contained in:
@@ -513,7 +513,7 @@ public enum BuildingManager {
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}
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}
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if (NPC.ISGuardCaptain(contract.getContractID())) {
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if (NPC.ISGuardCaptain(contract.getContractID())) {
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mob = Mob.createMob( contract.getMobbaseID(), NpcLoc, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
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mob = Mob.createMob(contract.getMobbaseID(), NpcLoc, contractOwner.getGuild(), true, zone, building, contract.getContractID(), pirateName, rank);
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if (mob == null)
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if (mob == null)
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return false;
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return false;
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@@ -523,6 +523,12 @@ public enum BuildingManager {
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mob.setParentZone(zone);
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mob.setParentZone(zone);
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return true;
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return true;
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}
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}
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// NPC in a Building derives position from slot
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if (building != null)
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NpcLoc = Vector3fImmutable.ZERO;
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npc = NPC.createNPC(pirateName, contract.getObjectUUID(), NpcLoc, contractOwner.getGuild(), false, zone, (short) rank, false, building);
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npc = NPC.createNPC(pirateName, contract.getObjectUUID(), NpcLoc, contractOwner.getGuild(), false, zone, (short) rank, false, building);
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if (npc == null)
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if (npc == null)
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@@ -387,7 +387,7 @@ public class NPC extends AbstractCharacter {
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// Configure region and floor/level for this NPC
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// Configure region and floor/level for this NPC
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this.region = BuildingManager.GetRegion(this.building, slotLocation.x, slotLocation.y, slotLocation.z);
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this.region = BuildingManager.GetRegion(this.building, bindLoc.x, bindLoc.y, bindLoc.z);
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if (this.region != null) {
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if (this.region != null) {
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this.buildingFloor = region.getRoom();
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this.buildingFloor = region.getRoom();
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