|  |  |  | @ -808,7 +808,7 @@ public class MobAI {@@ -808,7 +808,7 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |                         chaseTarget(mob); | 
			
		
	
		
			
				
					|  |  |  |  |                     break; | 
			
		
	
		
			
				
					|  |  |  |  |                 case GuardMinion: | 
			
		
	
		
			
				
					|  |  |  |  |                     if (!mob.npcOwner.isAlive() || ((Mob) mob.npcOwner).despawned) | 
			
		
	
		
			
				
					|  |  |  |  |                     if (!mob.npcOwner.isAlive() && mob.getCombatTarget() == null) | 
			
		
	
		
			
				
					|  |  |  |  |                         randomGuardPatrolPoint(mob); | 
			
		
	
		
			
				
					|  |  |  |  |                     else { | 
			
		
	
		
			
				
					|  |  |  |  |                         if (mob.getCombatTarget() != null) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -1043,7 +1043,6 @@ public class MobAI {@@ -1043,7 +1043,6 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.setCombatTarget(newTarget); | 
			
		
	
		
			
				
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					|  |  |  |  |             } | 
			
		
	
		
			
				
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					|  |  |  |  |             CheckMobMovement(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             CheckForAttack(mob); | 
			
		
	
		
			
				
					|  |  |  |  |         } catch (Exception e) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -1054,24 +1053,9 @@ public class MobAI {@@ -1054,24 +1053,9 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |     public static void GuardMinionLogic(Mob mob) { | 
			
		
	
		
			
				
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					|  |  |  |  |         try { | 
			
		
	
		
			
				
					|  |  |  |  |             if (!mob.npcOwner.isAlive()) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (mob.getCombatTarget() == null) { | 
			
		
	
		
			
				
					|  |  |  |  |                     CheckForPlayerGuardAggro(mob); | 
			
		
	
		
			
				
					|  |  |  |  |                 } else { | 
			
		
	
		
			
				
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					|  |  |  |  |                     AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob); | 
			
		
	
		
			
				
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					|  |  |  |  |                     if (newTarget != null) { | 
			
		
	
		
			
				
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					|  |  |  |  |                         if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { | 
			
		
	
		
			
				
					|  |  |  |  |                             if (GuardCanAggro(mob, (PlayerCharacter) newTarget)) | 
			
		
	
		
			
				
					|  |  |  |  |                                 mob.setCombatTarget(newTarget); | 
			
		
	
		
			
				
					|  |  |  |  |                         } else | 
			
		
	
		
			
				
					|  |  |  |  |                             mob.setCombatTarget(newTarget); | 
			
		
	
		
			
				
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					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             boolean isComanded = mob.npcOwner.isAlive(); | 
			
		
	
		
			
				
					|  |  |  |  |             if (!isComanded) { | 
			
		
	
		
			
				
					|  |  |  |  |                 GuardCaptainLogic(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             }else { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (mob.npcOwner.getCombatTarget() != null) | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.setCombatTarget(mob.npcOwner.getCombatTarget()); | 
			
		
	
	
		
			
				
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