forked from MagicBane/Server
guards use hate value
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@@ -1058,7 +1058,10 @@ public class MobAI {
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try {
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if (mob.getCombatTarget() == null)
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CheckForPlayerGuardAggro(mob);
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AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
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if (newTarget != null)
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mob.setCombatTarget(newTarget);
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CheckMobMovement(mob);
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CheckForAttack(mob);
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} catch (Exception e) {
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