forked from MagicBane/Server
guards use hate value
This commit is contained in:
@@ -1058,7 +1058,10 @@ public class MobAI {
|
|||||||
try {
|
try {
|
||||||
if (mob.getCombatTarget() == null)
|
if (mob.getCombatTarget() == null)
|
||||||
CheckForPlayerGuardAggro(mob);
|
CheckForPlayerGuardAggro(mob);
|
||||||
|
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
|
||||||
|
|
||||||
|
if (newTarget != null)
|
||||||
|
mob.setCombatTarget(newTarget);
|
||||||
CheckMobMovement(mob);
|
CheckMobMovement(mob);
|
||||||
CheckForAttack(mob);
|
CheckForAttack(mob);
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
|
|||||||
Reference in New Issue
Block a user