forked from MagicBane/Server
remove siege minion
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@@ -1103,10 +1103,6 @@ public class NPC extends AbstractCharacter {
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return (int) time;
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}
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public ConcurrentHashMap<Mob, Integer> getSiegeMinionMap() {
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return siegeMinionMap;
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}
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public boolean remove() {
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Building building;
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