trebs slot in proper locations

This commit is contained in:
2023-08-27 21:38:31 -05:00
parent 36cc23457a
commit 61c66b0e96
+4 -5
View File
@@ -344,17 +344,16 @@ public enum NPCManager {
else {
if(abstractCharacter.getObjectType().equals(Enum.GameObjectType.Mob) && ((Mob)abstractCharacter).behaviourType.equals(Enum.MobBehaviourType.SiegeEngine)) {
Mob mob = (Mob)abstractCharacter;
buildingSlot = mob.guardCaptain.siegeMinionMap.size() + 1;
}else {
buildingSlot = mob.guardCaptain.siegeMinionMap.size() + 2;
}else
buildingSlot = BuildingManager.getAvailableSlot(abstractCharacter.building);
}
}
if (buildingSlot == -1)
Logger.error("No available slot for NPC: " + abstractCharacter.getObjectUUID());
// Pets are regular mobiles not hirelings (Siege engines)
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
if(abstractCharacter.contract != null)
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
// Override bind and location for this npc derived
// from BuildingManager slot location data.