forked from MagicBane/Server
More logic work
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@@ -348,11 +348,6 @@ public class City extends AbstractWorldObject {
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continue;
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continue;
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}
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}
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if (city.isNpc == 1 && city.isNoobIsle == 0 && playerCharacter.level >= 20) {
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cities.add(city); // Errants can travel everywhere off noob isle.
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continue;
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}
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if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
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if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion"))
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continue; // cannot teleport to perdition or bastion
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continue; // cannot teleport to perdition or bastion
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