forked from MagicBane/Server
bugfix in variable assignment
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@@ -126,7 +126,7 @@ public class Terrain {
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if (terrain_cell.x >= this.cell_count.x)
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terrain_cell.x = terrain_cell.x - 1;
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if (terrain_cell.x >= this.cell_count.y)
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if (terrain_cell.y >= this.cell_count.y)
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terrain_cell.y = terrain_cell.y - 1;
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return terrain_cell;
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