forked from MagicBane/Server
hate value fix
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@@ -127,10 +127,11 @@ public class ApplyEffectPowerAction extends AbstractPowerAction {
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if (this.effectID.equals("TAUNT")) {
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if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
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((Mob) awo).setCombatTarget(source);
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//((Mob) awo).setCombatTarget(source); LOL DUMB
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ChatSystemMsg msg = ChatManager.CombatInfo(source, awo);
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DispatchMessage.sendToAllInRange(source, msg);
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((Mob)awo).refresh();
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//((Mob)awo).refresh(); why the fuck? causes a blink effect and players to lose target of the mob
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}
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}
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if (awo != null && awo.getObjectType() == GameObjectType.Mob) {
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