forked from MagicBane/Server
Handling of mobs not in buildings.
This commit is contained in:
@@ -406,7 +406,6 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
|
||||
Mob mobile = new Mob();
|
||||
mobile.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
|
||||
//mobile.agentType = AIAgentType.MOBILE; this method is only called to make guard captains and wall archers
|
||||
mobile.agentType = mobType;
|
||||
mobile.behaviourType = MobBehaviourType.None;
|
||||
mobile.loadID = loadID;
|
||||
@@ -427,7 +426,8 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
|
||||
if (mobile.buildingUUID != 0)
|
||||
mobile.bindLoc = Vector3fImmutable.ZERO;
|
||||
else
|
||||
mobile.bindLoc = spawn;
|
||||
mobile.bindLoc = ZoneManager.worldToLocal(spawn, parent);
|
||||
;
|
||||
|
||||
mobile.firstName = pirateName;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user