@ -25,9 +26,8 @@ public class BuildingLocation extends AbstractGameObject {
@@ -25,9 +26,8 @@ public class BuildingLocation extends AbstractGameObject {
privatefinalinttype;
privatefinalintslot;
privatefinalintunknown;
privatefinalVector3fImmutableloc;
privatefinalVector3fImmutablerot;
privatefinalfloatw;
privatefinalVector3fImmutablelocation;
privatefinalQuaternionrotation;
/**
@ -39,9 +39,8 @@ public class BuildingLocation extends AbstractGameObject {
@@ -39,9 +39,8 @@ public class BuildingLocation extends AbstractGameObject {
@ -52,24 +51,6 @@ public class BuildingLocation extends AbstractGameObject {
@@ -52,24 +51,6 @@ public class BuildingLocation extends AbstractGameObject {
@ -83,42 +64,22 @@ public class BuildingLocation extends AbstractGameObject {
@@ -83,42 +64,22 @@ public class BuildingLocation extends AbstractGameObject {
}
publicfloatgetLocX(){
returnthis.loc.x;
returnthis.location.x;
}
publicfloatgetLocY(){
returnthis.loc.y;
returnthis.location.y;
}
publicfloatgetLocZ(){
returnthis.loc.z;
}
publicfloatgetRotX(){
returnthis.rot.x;
}
publicfloatgetRotY(){
returnthis.rot.y;
}
publicfloatgetRotZ(){
returnthis.rot.z;
}
publicfloatgetW(){
returnthis.w;
}
publicVector3fImmutablegetLoc(){
returnthis.loc;
publicVector3fImmutablegetLocation(){
returnthis.location;
}
publicVector3fImmutablegetRot(){
returnthis.rot;
publicQuaterniongetRotation(){
returnthis.rotation;
}
@Override
publicvoidupdateDatabase(){
}
@ -141,7 +102,7 @@ public class BuildingLocation extends AbstractGameObject {
@@ -141,7 +102,7 @@ public class BuildingLocation extends AbstractGameObject {
break;
}
// Add location to the collection in BuildingManager