forked from MagicBane/Server
Handler created for equip message.
This commit is contained in:
@@ -211,90 +211,6 @@ public class ClientMessagePump implements NetMsgHandler {
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}
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}
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private static void TransferItemFromInventoryToEquip(TransferItemFromInventoryToEquipMsg msg, ClientConnection origin) {
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PlayerCharacter pc = origin.getPlayerCharacter();
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if (pc == null)
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return;
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CharacterItemManager itemManager = pc.getCharItemManager();
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if (itemManager == null) {
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forceTransferFromEquipToInventory(msg, origin, "Can't find your item manager");
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return;
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}
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int uuid = msg.getUUID();
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int slot = msg.getSlotNumber();
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//System.out.println("loading to slot: " + slot);
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Item i = itemManager.getItemByUUID(uuid);
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if (i == null) {
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forceTransferFromEquipToInventory(msg, origin, "Item not found in your item manager");
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return;
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}
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if (!itemManager.doesCharOwnThisItem(i.getObjectUUID())) {
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forceTransferFromEquipToInventory(msg, origin, "You do not own this item");
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return;
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}
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//dupe check
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if (!i.validForInventory(origin, pc, itemManager))
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return;
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if (i.containerType == ItemContainerType.INVENTORY) {
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if (!itemManager.equipItem(i, (byte) slot)) {
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forceTransferFromEquipToInventory(msg, origin, "Failed to transfer item.");
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return;
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}
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} else {
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forceTransferFromEquipToInventory(msg, origin, "This item is not in your inventory");
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return;
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}
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// Update player formulas
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pc.applyBonuses();
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DispatchMessage.dispatchMsgToInterestArea(pc, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
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for (String name : i.getEffects().keySet()) {
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Effect eff = i.getEffects().get(name);
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if (eff == null)
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return;
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ApplyEffectMsg pum = new ApplyEffectMsg();
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pum.setEffectID(eff.getEffectToken());
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pum.setSourceType(pc.getObjectType().ordinal());
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pum.setSourceID(pc.getObjectUUID());
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pum.setTargetType(pc.getObjectType().ordinal());
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pum.setTargetID(pc.getObjectUUID());
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pum.setNumTrains(eff.getTrains());
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pum.setUnknown05(1);
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pum.setUnknown06((byte) 1);
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pum.setEffectSourceType(i.getObjectType().ordinal());
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pum.setEffectSourceID(i.getObjectUUID());
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pum.setDuration(-1);
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DispatchMessage.dispatchMsgToInterestArea(pc, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
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;
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}
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}
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//call this if the transfer fails server side to kick the item back to inventory from equip
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private static void forceTransferFromEquipToInventory(TransferItemFromInventoryToEquipMsg msg, ClientConnection origin, String reason) {
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PlayerCharacter pc = origin.getPlayerCharacter();
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if (pc == null)
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return;
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TransferItemFromEquipToInventoryMsg back = new TransferItemFromEquipToInventoryMsg(pc, msg.getSlotNumber());
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Dispatch dispatch = Dispatch.borrow(pc, back);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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ChatManager.chatInfoError(pc, "Can't equip item: " + reason);
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}
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public static Boolean NPCVaultBankRangeCheck(PlayerCharacter pc, ClientConnection origin, String bankorvault) {
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public static Boolean NPCVaultBankRangeCheck(PlayerCharacter pc, ClientConnection origin, String bankorvault) {
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if (pc == null)
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if (pc == null)
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@@ -1917,9 +1833,6 @@ public class ClientMessagePump implements NetMsgHandler {
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case UNEQUIP:
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case UNEQUIP:
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TransferItemFromEquipToInventory((TransferItemFromEquipToInventoryMsg) msg, origin);
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TransferItemFromEquipToInventory((TransferItemFromEquipToInventoryMsg) msg, origin);
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break;
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break;
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case EQUIP:
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TransferItemFromInventoryToEquip((TransferItemFromInventoryToEquipMsg) msg, origin);
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break;
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case DELETEOBJECT:
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case DELETEOBJECT:
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DeleteItem((DeleteItemMsg) msg, origin);
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DeleteItem((DeleteItemMsg) msg, origin);
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break;
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break;
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@@ -92,7 +92,7 @@ public enum Protocol {
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DISMISSGUILD(0x8D2D3D61, DismissGuildMsg.class, DismissGuildHandler.class),
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DISMISSGUILD(0x8D2D3D61, DismissGuildMsg.class, DismissGuildHandler.class),
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DOORTRYOPEN(0xA83DD8C8, DoorTryOpenMsg.class, DoorTryOpenMsgHandler.class), // Open/Close Door
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DOORTRYOPEN(0xA83DD8C8, DoorTryOpenMsg.class, DoorTryOpenMsgHandler.class), // Open/Close Door
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ENTERWORLD(0xB9783F85, RequestEnterWorldMsg.class, RequestEnterWorldHandler.class), // Request Enter World
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ENTERWORLD(0xB9783F85, RequestEnterWorldMsg.class, RequestEnterWorldHandler.class), // Request Enter World
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EQUIP(0x3CB1AF8C, TransferItemFromInventoryToEquipMsg.class, null), // Transfer Item from Inventory to Equip
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EQUIP(0x3CB1AF8C, TransferItemFromInventoryToEquipMsg.class, TransferItemFromInventoryToEquipHandler.class), // Transfer Item from Inventory to Equip
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EXPERIENCE(0xC57802A7, GrantExperienceMsg.class, null), //TODO rename once identified
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EXPERIENCE(0xC57802A7, GrantExperienceMsg.class, null), //TODO rename once identified
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FORGETOBJECTS(0xE307A0E1, UnloadObjectsMsg.class, null), // Unload Objects
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FORGETOBJECTS(0xE307A0E1, UnloadObjectsMsg.class, null), // Unload Objects
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FRIENDACCEPT(0xCA297870, AcceptFriendMsg.class, FriendAcceptHandler.class),
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FRIENDACCEPT(0xCA297870, AcceptFriendMsg.class, FriendAcceptHandler.class),
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@@ -1,3 +1,11 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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package engine.net.client.handlers;
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import engine.Enum.DispatchChannel;
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import engine.Enum.DispatchChannel;
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@@ -9,12 +17,6 @@ import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.KeepAliveServerClientMsg;
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import engine.net.client.msg.KeepAliveServerClientMsg;
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import engine.objects.PlayerCharacter;
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import engine.objects.PlayerCharacter;
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/*
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* @Author:
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* @Summary: Processes application protocol message which keeps
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* client's tcp connection open.
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*/
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public class KeepAliveServerClientHandler extends AbstractClientMsgHandler {
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public class KeepAliveServerClientHandler extends AbstractClientMsgHandler {
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public KeepAliveServerClientHandler() {
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public KeepAliveServerClientHandler() {
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@@ -0,0 +1,119 @@
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers;
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import engine.Enum;
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import engine.Enum.DispatchChannel;
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import engine.exception.MsgSendException;
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import engine.gameManager.ChatManager;
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import engine.net.Dispatch;
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import engine.net.DispatchMessage;
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import engine.net.client.ClientConnection;
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import engine.net.client.msg.ApplyEffectMsg;
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import engine.net.client.msg.ClientNetMsg;
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import engine.net.client.msg.TransferItemFromEquipToInventoryMsg;
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import engine.net.client.msg.TransferItemFromInventoryToEquipMsg;
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import engine.objects.CharacterItemManager;
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import engine.objects.Effect;
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import engine.objects.Item;
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import engine.objects.PlayerCharacter;
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import engine.server.MBServerStatics;
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public class TransferItemFromInventoryToEquipHandler extends AbstractClientMsgHandler {
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public TransferItemFromInventoryToEquipHandler() {
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super(TransferItemFromInventoryToEquipMsg.class);
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}
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@Override
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
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PlayerCharacter playerCharacter = origin.getPlayerCharacter();
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TransferItemFromInventoryToEquipMsg transferMsg = (TransferItemFromInventoryToEquipMsg) baseMsg;
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CharacterItemManager itemManager = playerCharacter.getCharItemManager();
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if (itemManager == null) {
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forceTransferFromEquipToInventory(transferMsg, origin, "Can't find your item manager");
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return true;
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}
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int uuid = transferMsg.getUUID();
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int slot = transferMsg.getSlotNumber();
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//System.out.println("loading to slot: " + slot);
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Item i = itemManager.getItemByUUID(uuid);
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if (i == null) {
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forceTransferFromEquipToInventory(transferMsg, origin, "Item not found in your item manager");
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return true;
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}
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if (!itemManager.doesCharOwnThisItem(i.getObjectUUID())) {
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forceTransferFromEquipToInventory(transferMsg, origin, "You do not own this item");
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return true;
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}
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//dupe check
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if (!i.validForInventory(origin, playerCharacter, itemManager))
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return true;
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if (i.containerType == Enum.ItemContainerType.INVENTORY) {
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if (!itemManager.equipItem(i, (byte) slot)) {
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forceTransferFromEquipToInventory(transferMsg, origin, "Failed to transfer item.");
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return true;
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}
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} else {
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forceTransferFromEquipToInventory(transferMsg, origin, "This item is not in your inventory");
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return true;
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}
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// Update player formulas
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playerCharacter.applyBonuses();
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DispatchMessage.dispatchMsgToInterestArea(playerCharacter, transferMsg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
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for (String name : i.getEffects().keySet()) {
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Effect eff = i.getEffects().get(name);
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if (eff == null)
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return true;
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ApplyEffectMsg pum = new ApplyEffectMsg();
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pum.setEffectID(eff.getEffectToken());
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pum.setSourceType(playerCharacter.getObjectType().ordinal());
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pum.setSourceID(playerCharacter.getObjectUUID());
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pum.setTargetType(playerCharacter.getObjectType().ordinal());
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pum.setTargetID(playerCharacter.getObjectUUID());
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pum.setNumTrains(eff.getTrains());
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pum.setUnknown05(1);
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pum.setUnknown06((byte) 1);
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pum.setEffectSourceType(i.getObjectType().ordinal());
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pum.setEffectSourceID(i.getObjectUUID());
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pum.setDuration(-1);
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DispatchMessage.dispatchMsgToInterestArea(playerCharacter, pum, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, false, false);
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}
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return true;
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}
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private static void forceTransferFromEquipToInventory(TransferItemFromInventoryToEquipMsg msg, ClientConnection origin, String reason) {
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PlayerCharacter pc = origin.getPlayerCharacter();
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if (pc == null)
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return;
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TransferItemFromEquipToInventoryMsg back = new TransferItemFromEquipToInventoryMsg(pc, msg.getSlotNumber());
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Dispatch dispatch = Dispatch.borrow(pc, back);
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);
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ChatManager.chatInfoError(pc, "Can't equip item: " + reason);
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}
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}
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Reference in New Issue
Block a user