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finalized

combat-2
FatBoy-DOTC 1 year ago
parent
commit
7a1700cec3
  1. 8
      src/engine/objects/AbstractCharacter.java

8
src/engine/objects/AbstractCharacter.java

@ -989,12 +989,14 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
Building building = BuildingManager.getBuildingAtLocation(this.loc); Building building = BuildingManager.getBuildingAtLocation(this.loc);
Regions region = null; Regions region = null;
if(building != null){ if(building != null) {
//look for region in the building we are in //look for region in the building we are in
for(Regions regionCycle : building.getBounds().getRegions()) for (Regions regionCycle : building.getBounds().getRegions()) {
if(regionCycle.isPointInPolygon(value) && Math.abs(regionCycle.highLerp.y - value.y) < 10) float regionHeight = regionCycle.highLerp.y - regionCycle.lowLerp.y;
if (regionCycle.isPointInPolygon(value) && Math.abs(regionCycle.highLerp.y - value.y) < regionHeight)
region = regionCycle; region = regionCycle;
} }
}
float regionHeightOffset = 0; float regionHeightOffset = 0;
if(region != null){ if(region != null){
this.region = region; this.region = region;

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