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Work variable cleanup.

master
MagicBot 2 years ago
parent
commit
7a2c0d3456
  1. 7
      src/engine/net/client/handlers/CityDataHandler.java

7
src/engine/net/client/handlers/CityDataHandler.java

@ -28,8 +28,7 @@ public class CityDataHandler extends AbstractClientMsgHandler { @@ -28,8 +28,7 @@ public class CityDataHandler extends AbstractClientMsgHandler {
@Override
protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException {
boolean updateMine = false;
boolean updateCity = false;
boolean updateCities = false;
Session playerSession;
PlayerCharacter playerCharacter;
Dispatch dispatch;
@ -52,12 +51,12 @@ public class CityDataHandler extends AbstractClientMsgHandler { @@ -52,12 +51,12 @@ public class CityDataHandler extends AbstractClientMsgHandler {
if (playerCharacter.getTimeStamp("cityUpdate") <= City.lastCityUpdate) {
playerCharacter.setTimeStamp("cityUpdate", System.currentTimeMillis());
updateCity = true;
updateCities = true;
}
cityDataMsg cityDataMsg = new cityDataMsg(SessionManager.getSession(playerCharacter), false);
cityDataMsg.updateMines(true);
cityDataMsg.updateCities(updateCity);
cityDataMsg.updateCities(updateCities);
dispatch = Dispatch.borrow(playerCharacter, cityDataMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);

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