|
|
@ -415,7 +415,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler { |
|
|
|
if (building.getGuild().isErrant()) |
|
|
|
if (building.getGuild().isErrant()) |
|
|
|
continue; |
|
|
|
continue; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
if (!building.getGuild().equals(serverCity.getGuild()) && !building.getGuild().equals(serverCity.getBane().getOwner().getGuild())) |
|
|
|
if (!building.getGuild().equals(serverCity.getGuild()) && !building.getGuild().equals(serverCity.getBane().getOwner().getGuild())) |
|
|
|
continue; |
|
|
|
continue; |
|
|
|
|
|
|
|
|
|
|
@ -429,27 +428,21 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler { |
|
|
|
numAttackerBuildings++; |
|
|
|
numAttackerBuildings++; |
|
|
|
|
|
|
|
|
|
|
|
// Validate bane limits on siege assets
|
|
|
|
// Validate bane limits on siege assets
|
|
|
|
//if (serverCity.getBane() != null)
|
|
|
|
|
|
|
|
// if ((player.getGuild().equals(serverCity.getBane().getOwner().getGuild())) &&
|
|
|
|
|
|
|
|
// (numAttackerBuildings >= serverCity.getBane().getStone().getRank() * 2)) {
|
|
|
|
|
|
|
|
// return true;
|
|
|
|
|
|
|
|
// }
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//if ((player.getGuild().equals(serverCity.getGuild())) &&
|
|
|
|
|
|
|
|
// (numDefenderBuildings >= serverCity.getTOL().getRank())) {
|
|
|
|
|
|
|
|
// return true;
|
|
|
|
|
|
|
|
//}
|
|
|
|
|
|
|
|
int maxAttackerAssets = serverCity.getBane().getStone().getRank() * 2; |
|
|
|
int maxAttackerAssets = serverCity.getBane().getStone().getRank() * 2; |
|
|
|
int maxDefenderAssets = serverCity.getRank(); |
|
|
|
int maxDefenderAssets = serverCity.getRank(); |
|
|
|
if(player.getGuild() == serverCity.getGuild()){ |
|
|
|
|
|
|
|
|
|
|
|
if(player.getGuild().equals(serverCity.getGuild())){ |
|
|
|
//defender attempting to place asset
|
|
|
|
//defender attempting to place asset
|
|
|
|
if(numDefenderBuildings == maxDefenderAssets){ |
|
|
|
if(numDefenderBuildings >= maxDefenderAssets){ |
|
|
|
|
|
|
|
PlaceAssetMsg.sendPlaceAssetError(origin,62, ""); |
|
|
|
return true; |
|
|
|
return true; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
else if(player.getGuild() == serverCity.getBane().getStone().getGuild()){ |
|
|
|
else if(player.getGuild().equals(serverCity.getBane().getStone().getGuild())){ |
|
|
|
//attacker attempting to place asset
|
|
|
|
//attacker attempting to place asset
|
|
|
|
if(numAttackerBuildings == maxAttackerAssets){ |
|
|
|
if(numAttackerBuildings >= maxAttackerAssets){ |
|
|
|
|
|
|
|
PlaceAssetMsg.sendPlaceAssetError(origin,61, ""); |
|
|
|
return true; |
|
|
|
return true; |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
@ -459,10 +452,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler { |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// passes validation: can assign auto-protection to war asset
|
|
|
|
// passes validation: can assign auto-protection to war asset
|
|
|
|
|
|
|
|
|
|
|
|
if (serverCity.getBane() != null) |
|
|
|
if (serverCity.getBane() != null) |
|
|
@ -470,11 +459,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler { |
|
|
|
if (player.getGuild().equals(serverCity.getBane().getOwner().getGuild())) |
|
|
|
if (player.getGuild().equals(serverCity.getBane().getOwner().getGuild())) |
|
|
|
return true; |
|
|
|
return true; |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
siegeBuilding.setProtectionState(ProtectionState.PROTECTED); |
|
|
|
siegeBuilding.setProtectionState(ProtectionState.PROTECTED); |
|
|
|
// No bane placed. We're done!
|
|
|
|
// No bane placed. We're done!
|
|
|
|
|
|
|
|
|
|
|
|