forked from MagicBane/Server
GuardCaptain flag when slotting in barracks
This commit is contained in:
@@ -249,7 +249,6 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
this.spawnTime = 60 * 15;
|
||||
this.isPlayerGuard = true;
|
||||
this.nameOverride = contract.getName();
|
||||
this.BehaviourType = MobileFSM.MobBehaviourType.GuardCaptain;
|
||||
}
|
||||
|
||||
int guildID = rs.getInt("mob_guildUID");
|
||||
@@ -844,6 +843,7 @@ public class Mob extends AbstractIntelligenceAgent {
|
||||
for (int slot = 1; slot < maxSlots + 1; slot++)
|
||||
if (!this.building.getHirelings().containsValue(slot)) {
|
||||
this.building.getHirelings().put(this, slot);
|
||||
this.BehaviourType = MobileFSM.MobBehaviourType.GuardCaptain;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user