teleport cleanup

This commit is contained in:
2023-10-16 18:46:44 -05:00
parent f9a3b17677
commit 7f4d47505e
@@ -470,10 +470,14 @@ public enum MovementManager {
if (targetLoc == null) if (targetLoc == null)
return; return;
teleporter.stopMovement(targetLoc); teleporter.stopMovement(targetLoc);
Vector3fImmutable oldLoc = new Vector3fImmutable(teleporter.getLoc());
teleporter.setLoc(targetLoc); teleporter.setLoc(targetLoc);
if (teleporter.getObjectType().equals(GameObjectType.PlayerCharacter)) if (teleporter.getObjectType().equals(GameObjectType.PlayerCharacter))
InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) teleporter); InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) teleporter);
TeleportToPointMsg msg = new TeleportToPointMsg(teleporter, targetLoc.getX(), targetLoc.getY(), targetLoc.getZ(), 0, -1, -1);
DispatchMessage.dispatchMsgToInterestArea(oldLoc, teleporter, msg, DispatchChannel.PRIMARY, MBServerStatics.CHARACTER_LOAD_RANGE, true, false);
} }
private static void syncLoc(AbstractCharacter ac, Vector3fImmutable clientLoc, boolean useClientLoc) { private static void syncLoc(AbstractCharacter ac, Vector3fImmutable clientLoc, boolean useClientLoc) {