Siege engine agent type set properly.

This commit is contained in:
2023-08-31 08:31:48 -04:00
parent 1ac76cfcd8
commit 7fc0d27c3c
+3 -1
View File
@@ -510,7 +510,6 @@ public class Mob extends AbstractIntelligenceAgent {
siegeMinion.guardCaptain = artyCaptain; siegeMinion.guardCaptain = artyCaptain;
siegeMinion.parentZoneUUID = artyCaptain.parentZoneUUID; siegeMinion.parentZoneUUID = artyCaptain.parentZoneUUID;
siegeMinion.behaviourType = MobBehaviourType.SiegeEngine; siegeMinion.behaviourType = MobBehaviourType.SiegeEngine;
siegeMinion.agentType = AIAgentType.SIEGEENGINE;
siegeMinion.bindLoc = Vector3fImmutable.ZERO; siegeMinion.bindLoc = Vector3fImmutable.ZERO;
siegeMinion.spawnTime = (60 * 15); siegeMinion.spawnTime = (60 * 15);
@@ -1556,6 +1555,9 @@ public class Mob extends AbstractIntelligenceAgent {
case Pet1: case Pet1:
this.agentType = AIAgentType.PET; this.agentType = AIAgentType.PET;
break; break;
case SiegeEngine:
this.agentType = AIAgentType.SIEGEENGINE;
break;
} }
} }