forked from MagicBane/Server
rename method to isEmptyGuild() so as not to confuse with GuildState.
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@@ -328,7 +328,7 @@ public enum BuildingManager {
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if (building.getOwner().equals(player))
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return true;
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if (player.getGuild().isErrant())
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if (player.getGuild().isEmptyGuild())
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return false;
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if (building.getGuild().isGuildLeader(player.getObjectUUID()))
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