forked from MagicBane/Server
rename method to isEmptyGuild() so as not to confuse with GuildState.
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@@ -1457,7 +1457,7 @@ boolean updateCity = false;
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return;
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//make sure mine belongs to guild
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if (mine.getOwningGuild().isErrant() || mine.getOwningGuild().getObjectUUID() != sourcePlayer.getGuild().getObjectUUID())
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if (mine.getOwningGuild().isEmptyGuild() || mine.getOwningGuild().getObjectUUID() != sourcePlayer.getGuild().getObjectUUID())
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return;
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//make sure valid resource
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