forked from MagicBane/Server
fate peddler work
This commit is contained in:
@@ -377,9 +377,13 @@ public enum LootManager {
|
||||
mob.getCharItemManager().addItemToInventory(lootItem);
|
||||
}
|
||||
public static void peddleFate(AbstractCharacter character, Item gift) {
|
||||
//get table ID here, 3010 as a test
|
||||
int tableID = 3010;
|
||||
//get table ID for the itembase ID
|
||||
int tableID = 0;
|
||||
if(_bootySetMap.get(gift.getItemBaseID()) != null)
|
||||
tableID = _bootySetMap.get(gift.getItemBaseID()).get(ThreadLocalRandom.current().nextInt(_bootySetMap.get(gift.getItemBaseID()).size())).genTable;
|
||||
|
||||
//use 3010 for testing
|
||||
//tableID = 3040;
|
||||
if(tableID == 0)
|
||||
return;
|
||||
|
||||
@@ -396,7 +400,7 @@ public enum LootManager {
|
||||
int genRoll = ThreadLocalRandom.current().nextInt(1,100 + 1);
|
||||
GenTableEntry selectedRow = GenTableEntry.rollTable(tableID, genRoll);
|
||||
if(selectedRow == null)
|
||||
return;
|
||||
return;
|
||||
|
||||
//roll 220-320 for the item table selection
|
||||
int itemRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
|
||||
@@ -409,31 +413,34 @@ public enum LootManager {
|
||||
if(winnings == null)
|
||||
return;
|
||||
|
||||
//early exit if the inventory of the player will not old the item
|
||||
if(itemMan.hasRoomInventory(winnings.getItemBase().getWeight()) == false){
|
||||
ChatManager.chatSay(character,"You cannot hold your winnings!",false);
|
||||
return;
|
||||
}
|
||||
|
||||
//determine if the winning item needs a prefix
|
||||
if(selectedRow.pModTable != 0){
|
||||
int prefixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
|
||||
ModTableEntry prefix = ModTableEntry.rollTable(selectedRow.pModTable, prefixRoll);
|
||||
if(prefix != null){
|
||||
if(prefix != null)
|
||||
winnings.addPermanentEnchantment(prefix.action, 0, prefix.level, true);
|
||||
}
|
||||
}
|
||||
|
||||
//determine if the winning item needs a suffix
|
||||
if(selectedRow.sModTable != 0){
|
||||
int suffixRoll = ThreadLocalRandom.current().nextInt(220,320 + 1);
|
||||
ModTableEntry suffix = ModTableEntry.rollTable(selectedRow.sModTable, suffixRoll);
|
||||
if(suffix != null){
|
||||
if(suffix != null)
|
||||
winnings.addPermanentEnchantment(suffix.action, 0, suffix.level, true);
|
||||
}
|
||||
}
|
||||
|
||||
winnings.setIsID(true);
|
||||
//remove gift from inventory
|
||||
itemMan.junk(gift);
|
||||
itemMan.consume(gift);
|
||||
|
||||
//add winnings to player inventory
|
||||
Item playerWinnings = winnings.promoteToItem((PlayerCharacter)character);
|
||||
itemMan.addItemToInventory(playerWinnings);
|
||||
itemMan.updateInventory(playerWinnings,true);
|
||||
itemMan.updateInventory();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user