forked from MagicBane/Server
null checks
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@@ -1037,7 +1037,7 @@ public class CharacterSkill extends AbstractGameObject {
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float bonus = 0f;
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float bonus = 0f;
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//TODO SKILLS RUNES
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//TODO SKILLS RUNES
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if (CharacterSkill.GetOwner(this).getBonuses() != null) {
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if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) {
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//Get bonuses from runes
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//Get bonuses from runes
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bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
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bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
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}
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}
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@@ -1079,7 +1079,7 @@ public class CharacterSkill extends AbstractGameObject {
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}
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}
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//Get any rune bonus
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//Get any rune bonus
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float bonus = 0f;
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float bonus = 0f;
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if (CharacterSkill.GetOwner(this).getBonuses() != null) {
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if (CharacterSkill.GetOwner(this) != null && CharacterSkill.GetOwner(this).getBonuses() != null) {
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//Get bonuses from runes
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//Get bonuses from runes
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bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
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bonus = CharacterSkill.GetOwner(this).getBonuses().getSkillBonus(this.skillsBase.sourceType);
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}
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}
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