Bounds must be set before setting parent.

This commit is contained in:
2023-09-17 23:53:06 -04:00
parent 80f2db794f
commit 897ddfe77a
+2 -2
View File
@@ -84,8 +84,6 @@ public class Zone extends AbstractGameObject {
this.minLvl = rs.getInt("minLvl"); this.minLvl = rs.getInt("minLvl");
this.maxLvl = rs.getInt("maxLvl"); this.maxLvl = rs.getInt("maxLvl");
this.setBounds();
//this needs to be here specifically for new zones created after server boot (e.g. player city zones) //this needs to be here specifically for new zones created after server boot (e.g. player city zones)
Zone parentZone = ZoneManager.getZoneByUUID(parentZoneID); Zone parentZone = ZoneManager.getZoneByUUID(parentZoneID);
@@ -247,6 +245,7 @@ public class Zone extends AbstractGameObject {
this.absY = MBServerStatics.SEA_FLOOR_ALTITUDE; this.absY = MBServerStatics.SEA_FLOOR_ALTITUDE;
this.absZ = this.zCoord; this.absZ = this.zCoord;
this.seaLevel = 0; this.seaLevel = 0;
this.setBounds();
return; return;
} }
@@ -259,6 +258,7 @@ public class Zone extends AbstractGameObject {
this.maxLvl = this.parent.maxLvl; this.maxLvl = this.parent.maxLvl;
} }
this.setBounds();
this.worldAltitude = ZoneManager.caclulateWorldAltitude(this); this.worldAltitude = ZoneManager.caclulateWorldAltitude(this);
if (this.getParent() == null) { if (this.getParent() == null) {