forked from MagicBane/Server
MagicBot
8 months ago
4 changed files with 185 additions and 121 deletions
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// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
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// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
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// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
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// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
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// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
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// Magicbane Emulator Project © 2013 - 2022
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// www.magicbane.com
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package engine.net.client.handlers; |
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import engine.Enum; |
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import engine.Enum.DispatchChannel; |
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import engine.InterestManagement.WorldGrid; |
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import engine.exception.MsgSendException; |
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import engine.gameManager.ChatManager; |
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import engine.gameManager.PowersManager; |
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import engine.net.Dispatch; |
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import engine.net.DispatchMessage; |
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import engine.net.client.ClientConnection; |
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import engine.net.client.msg.ClientNetMsg; |
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import engine.net.client.msg.TrackWindowMsg; |
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import engine.objects.*; |
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import engine.powers.ActionsBase; |
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import engine.powers.PowersBase; |
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import engine.powers.RangeBasedAwo; |
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import engine.powers.poweractions.AbstractPowerAction; |
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import engine.powers.poweractions.TrackPowerAction; |
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import engine.server.MBServerStatics; |
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import org.pmw.tinylog.Logger; |
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import java.util.ArrayList; |
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import java.util.HashSet; |
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import java.util.Iterator; |
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public class TrackWindowMsgHandler extends AbstractClientMsgHandler { |
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public TrackWindowMsgHandler() { |
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super(TrackWindowMsg.class); |
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} |
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@Override |
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protected boolean _handleNetMsg(ClientNetMsg baseMsg, ClientConnection origin) throws MsgSendException { |
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PlayerCharacter playerCharacter = origin.getPlayerCharacter(); |
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// Member variable declaration
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TrackWindowMsg msg; |
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// Member variable assignment
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msg = (TrackWindowMsg) baseMsg; |
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if (playerCharacter == null) |
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return true; |
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if (MBServerStatics.POWERS_DEBUG) { |
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ChatManager.chatSayInfo( |
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playerCharacter, |
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"Using Power: " + Integer.toHexString(msg.getPowerToken()) |
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+ " (" + msg.getPowerToken() + ')'); |
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Logger.info("Using Power: " |
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+ Integer.toHexString(msg.getPowerToken()) + " (" |
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+ msg.getPowerToken() + ')'); |
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} |
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// get track power used
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PowersBase pb = PowersManager.powersBaseByToken.get(msg.getPowerToken()); |
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if (pb == null || !pb.isTrack()) |
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return true; |
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//check track threshold timer to prevent spam
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long currentTime = System.currentTimeMillis(); |
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long timestamp = playerCharacter.getTimeStamp("trackWindow"); |
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long dif = currentTime - timestamp; |
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if (dif < MBServerStatics.TRACK_WINDOW_THRESHOLD) |
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return true; |
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playerCharacter.setTimeStamp("trackWindow", currentTime); |
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ArrayList<ActionsBase> ablist = pb.getActions(); |
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if (ablist == null) |
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return true; |
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TrackPowerAction tpa = null; |
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for (ActionsBase ab : ablist) { |
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AbstractPowerAction apa = ab.getPowerAction(); |
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if (apa != null && apa instanceof TrackPowerAction) |
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tpa = (TrackPowerAction) apa; |
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} |
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if (tpa == null) |
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return true; |
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// Check powers for normal users
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if (playerCharacter.getPowers() == null || !playerCharacter.getPowers().containsKey(msg.getPowerToken())) |
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if (!playerCharacter.isCSR()) |
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if (!MBServerStatics.POWERS_DEBUG) { |
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// ChatManager.chatSayInfo(pc, "You may not cast that spell!");
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// this.logEXPLOIT("usePowerA(): Cheat attempted? '" + msg.getPowerToken() + "' was not associated with " + pc.getName());
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return true; |
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} |
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// Get search mask for track
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int mask = 0; |
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if (pb.targetPlayer()) |
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if (tpa.trackVampire()) // track vampires
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mask = MBServerStatics.MASK_PLAYER | MBServerStatics.MASK_UNDEAD; |
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else |
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// track all players
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mask = MBServerStatics.MASK_PLAYER; |
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else if (pb.targetCorpse()) // track corpses
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mask = MBServerStatics.MASK_CORPSE; |
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else if (tpa.trackNPC()) // Track NPCs
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mask = MBServerStatics.MASK_NPC; |
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else if (tpa.trackUndead()) // Track Undead
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mask = MBServerStatics.MASK_MOB | MBServerStatics.MASK_UNDEAD; |
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else |
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// Track All
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mask = MBServerStatics.MASK_MOB | MBServerStatics.MASK_NPC; |
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// Find characters in range
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HashSet<AbstractWorldObject> allTargets; |
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allTargets = WorldGrid.getObjectsInRangeContains(playerCharacter.getLoc(), |
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pb.getRange(), mask); |
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//remove anyone who can't be tracked
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Iterator<AbstractWorldObject> it = allTargets.iterator(); |
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while (it.hasNext()) { |
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AbstractWorldObject awo = it.next(); |
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if (awo == null) |
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continue; |
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else if (!awo.isAlive()) |
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it.remove(); |
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else if (awo.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) { |
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PlayerBonuses bonus = ((PlayerCharacter) awo).getBonuses(); |
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if (bonus != null && bonus.getBool(Enum.ModType.CannotTrack, Enum.SourceType.NONE)) |
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it.remove(); |
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} |
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} |
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// get max characters for window
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int maxTargets = 20; |
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PromotionClass promo = playerCharacter.getPromotionClass(); |
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if (promo != null) { |
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int tableID = promo.getObjectUUID(); |
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if (tableID == 2512 || tableID == 2514 || tableID == 2515) |
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maxTargets = 40; |
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} |
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// create list of characters
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HashSet<AbstractCharacter> trackChars = RangeBasedAwo.getTrackList( |
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allTargets, playerCharacter, maxTargets); |
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TrackWindowMsg trackWindowMsg = new TrackWindowMsg(msg); |
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// send track window
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trackWindowMsg.setSource(playerCharacter); |
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trackWindowMsg.setCharacters(trackChars); |
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Dispatch dispatch = Dispatch.borrow(playerCharacter, trackWindowMsg); |
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DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY); |
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return true; |
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} |
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} |
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