forked from MagicBane/Server
max based on min blend
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@@ -198,7 +198,7 @@ public class Zone extends AbstractGameObject {
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this.maxBlend = Bounds.borrow();
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this.minBlend.setBounds(new Vector2f(this.absX, this.absZ), this.getBounds().getHalfExtents().subtract(heightMap.zone_minBlend, heightMap.zone_minBlend), 0.0f);
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this.maxBlend.setBounds(new Vector2f(this.absX, this.absZ), this.getBounds().getHalfExtents().subtract(heightMap.zone_maxBlend, heightMap.zone_maxBlend), 0.0f);
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this.maxBlend.setBounds(new Vector2f(this.absX, this.absZ), this.minBlend.getHalfExtents().subtract(heightMap.zone_maxBlend, heightMap.zone_maxBlend), 0.0f);
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}
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}
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