forked from MagicBane/Server
Refactor itembase.name to template.
This commit is contained in:
@@ -37,8 +37,8 @@ public class ItemBase {
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private static final HashMap<String, Integer> _IDsByNames = new HashMap<>();
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private static final ArrayList<ItemBase> _resourceList = new ArrayList<>();
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private final int uuid;
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private String name;
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//requirements/restrictions
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// private String name;
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//requirements/restrictions
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public EnumSet<Enum.MonsterType> restrictedRaces;
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public EnumSet<Enum.MonsterType> requiredRaces;
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public EnumSet<Enum.ClassType> restrictedClasses;
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@@ -179,7 +179,9 @@ public class ItemBase {
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if (itemBase.type.equals(ItemType.RESOURCE))
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_resourceList.add(itemBase);
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_IDsByNames.put(itemBase.name.toLowerCase().replace(" ", "_"), itemBase.uuid);
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ItemTemplate template = ItemTemplate.itemTemplates.get(itemBase.uuid);
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_IDsByNames.put(template.item_base_name.toLowerCase().replace(" ", "_"), itemBase.uuid);
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}
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public static HashMap<Integer, Integer> getItemHashIDMap() {
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@@ -254,9 +256,6 @@ public class ItemBase {
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/*
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* Getters
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*/
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public String getName() {
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return this.name;
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}
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public float getDurability() {
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return this.durability;
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@@ -491,7 +491,7 @@ public class ItemFactory {
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int creationAmount = suffixResourceCosts.get(ibResources);
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if (Warehouse.isResourceLocked(cityWarehouse, ibResources) == true) {
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ChatManager.chatSystemError(pc, ibResources.getName() + " is locked!" + template.item_base_name);
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ChatManager.chatSystemError(pc, "Resource is locked!" + template.item_base_name);
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return null;
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}
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@@ -354,24 +354,24 @@ public class Warehouse extends AbstractWorldObject {
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public static synchronized boolean depositFromMine(Mine mine, ItemBase resource, int amount, Warehouse warehouse) {
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int oldAmount = warehouse.resources.get(resource);
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int newAmount = oldAmount + amount;
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if (newAmount > getMaxResources().get(resource.getUUID()))
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return false;
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if (!DepositApproved(resource,amount,warehouse))
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if (!DepositApproved(resource, amount, warehouse))
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return false;
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warehouse.resources.put(resource, newAmount);
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Resource resourceType;
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ItemTemplate template = ItemTemplate.itemTemplates.get(resource.getUUID());
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if (resource.getUUID() == 7)
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resourceType = Resource.GOLD;
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else
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resourceType = Resource.valueOf(resource.getName().toUpperCase());
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resourceType = Resource.valueOf(template.item_base_name.toUpperCase());
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if (mine != null)
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AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, mine.getBuildingID(), Enum.TransactionType.MINE, resourceType, amount);
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