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@ -116,8 +116,8 @@ public class Zone extends AbstractGameObject { |
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if (zone.playerCityID > 0) { |
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if (zone.playerCityID > 0) { |
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writer.put((byte) 1); // Player City - True
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writer.put((byte) 1); // Player City - True
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writer.putFloat(Enum.CityBoundsType.ZONE.extents); |
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writer.putFloat(Enum.CityBoundsType.ZONE.halfExtents); |
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writer.putFloat(Enum.CityBoundsType.ZONE.extents); |
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writer.putFloat(Enum.CityBoundsType.ZONE.halfExtents); |
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} else |
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} else |
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writer.put((byte) 0); // Player City - False
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writer.put((byte) 0); // Player City - False
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@ -173,7 +173,7 @@ public class Zone extends AbstractGameObject { |
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// Player cities are assigned default value
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// Player cities are assigned default value
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if (this.loadNum == 0) { |
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if (this.loadNum == 0) { |
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bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents), 0.0f); |
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bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents), 0.0f); |
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return; |
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return; |
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} |
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} |
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@ -184,7 +184,7 @@ public class Zone extends AbstractGameObject { |
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if (zoneSize != null) |
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if (zoneSize != null) |
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this.bounds.setBounds(new Vector2f(this.absX, this.absZ), zoneSize, 0.0f); |
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this.bounds.setBounds(new Vector2f(this.absX, this.absZ), zoneSize, 0.0f); |
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else |
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else |
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bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents), 0.0f); |
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bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents), 0.0f); |
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HeightMap heightMap = this.getHeightMap(); |
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HeightMap heightMap = this.getHeightMap(); |
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@ -197,8 +197,8 @@ public class Zone extends AbstractGameObject { |
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this.minBlend = Bounds.borrow(); |
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this.minBlend = Bounds.borrow(); |
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this.maxBlend = Bounds.borrow(); |
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this.maxBlend = Bounds.borrow(); |
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this.minBlend.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents).subtract(heightMap.zone_minBlend, heightMap.zone_minBlend), 0.0f); |
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this.minBlend.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents).subtract(heightMap.zone_minBlend, heightMap.zone_minBlend), 0.0f); |
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this.maxBlend.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.extents, Enum.CityBoundsType.ZONE.extents).subtract(heightMap.zone_maxBlend, heightMap.zone_maxBlend), 0.0f); |
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this.maxBlend.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(Enum.CityBoundsType.ZONE.halfExtents, Enum.CityBoundsType.ZONE.halfExtents).subtract(heightMap.zone_maxBlend, heightMap.zone_maxBlend), 0.0f); |
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} |
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} |
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} |
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} |
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