lastHotZoneUpdate instant moved to ZoneManager.

This commit is contained in:
2023-02-24 01:22:00 -05:00
parent 3260582e37
commit 8fde121570
4 changed files with 6 additions and 14 deletions
@@ -10,13 +10,9 @@ import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
import engine.net.client.msg.*;
import engine.objects.City;
import engine.objects.Mine;
import engine.objects.PlayerCharacter;
import engine.server.world.WorldServer;
import engine.session.Session;
import java.time.ZoneId;
/*
* @Author:
* @Summary: Processes application protocol message which displays
@@ -68,7 +64,7 @@ public class CityDataHandler extends AbstractClientMsgHandler {
// If the hotZone has changed then update the client's map accordingly.
if (playerCharacter.getTimeStamp("hotzoneupdate") <= WorldServer.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
if (playerCharacter.getTimeStamp("hotzoneupdate") <= ZoneManager.hotZoneLastUpdate.toEpochMilli() && ZoneManager.hotZone != null) {
HotzoneChangeMsg hotzoneChangeMsg = new HotzoneChangeMsg(Enum.GameObjectType.Zone.ordinal(), ZoneManager.hotZone.getObjectUUID());
dispatch = Dispatch.borrow(playerCharacter, hotzoneChangeMsg);
DispatchMessage.dispatchMsgDispatch(dispatch, DispatchChannel.SECONDARY);